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Resumes 271 - 280 of 34221 |
Toronto, ON, Canada
... • Contributed to the design of game systems, puzzles, and mechanics for AA projects. • Utilized Unreal Engine 5 (Nanite and Lumen) for vehicle, blueprint and foliage creation. Hailstone Games 2018 Environment Artist • Designed and set dressed levels ...
- May 01
New Delhi, Delhi, India
... I am looking for an equal opportunity in the game and film industry to dedicate my work & learn new skills, tools & techniques so that i can develop, execute and maintain the standards of the output.
- May 01
Toronto, ON, Canada
... Designer Unity Engine Unreal Engine Speedtree Gaea Marmoset Toolbag 4 Reality Capture SKILLS 3D Modeling Sculpting Game dev VR Concepting Digital Painting Highpoly Lowpoly UV mapping Hand painted texturing PBR Optimization Shaders Particles ...
- May 01
New York City, NY
... goel-shrey/ WorkExperience LeadDeveloper March2025-Present WispyMoonStudios,Kentucky ● Leadateamof3programmers,collaboratingwith5+designers(game,level,andsound)todevelopcoregamesystems ● Facilitateweeklyteammeetingstoalignexpectations,delegatetasks ...
- May 01
Goodyear, AZ
... reducing production time for artists and enabling more efficient asset creation and integration ● Worked closely with game designers, programmers, and other artists to ensure cohesive visual quality across all levels and environments ● Designed ...
- May 01
The Battery, NL, A1A 1A2, Canada
... 2022 - April 2025 Monaco 2 ● Owned Environment design of prop assets and populated levels of game ● Worked on cinematics within Blender pipeline ● Worked on concept and painting work for final product ● Worked in proprietary engine with small team ...
- May 01
Lake Arbor, MD, 20721
... Proficient in modeling, texturing, and optimizing assets for game development. Proficient in modeling, unwrapping, and texturing assets for Unreal Engine using industry-standard tools such as Blender, Maya, and Substance Painter. Strong communicator ...
- May 01
Millsboro, DE
... React, HTML, Javascript IntelliJ IDEA, Pycharm, Rider, Visual Studio Krita Zotero, Obsidian, Confluence, Miro EXPERIENCE Software Engineer Ruckus Games, Remote November 2022 — November 2024 ● Gameplay and UI Programmer for an unannounced AAA game. ...
- May 01
Washington, DC
... • Revitalized the game development process and improved launch timelines by 25%, launching 5 PC and VR products. • Created detailed user stories, acceptance criteria, and test cases to support Agile development. • Participated in Agile duties such ...
- May 01
Atlanta, GA, 39901
... Final Cut Pro, Motion 2.0, Cavalry, After Effects, Premiere Pro, DaVinci Resolve 19.0 Utilities: Norton Utilities, Toast 6.0, Fontographer 4.4, Flight Check, Apple Script Studio Game Engine: Unity and Unreal Engine OS: Window, NT 4.0, Macintosh OS
- May 01