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Environment Artist

Location:
Lake Arbor, MD, 20721
Salary:
50000
Posted:
May 01, 2025

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Resume:

Cameron Sample

301-***-**** • Bowie, MD • *****************@*****.*** • https://cameron_sample.artstation.com/ 3D Artist 3D Environment Artist 3D Prop Artist Material Artist Creative and detail-oriented artist with a passion for crafting high-quality props and environments. Proficient in modeling, texturing, and optimizing assets for game development. Proficient in modeling, unwrapping, and texturing assets for Unreal Engine using industry-standard tools such as Blender, Maya, and Substance Painter. Strong communicator and team player, ready to collaborate with concept artists and designers to bring creative visions to life. PROFESSIONAL EXPERIENCE

Freelance 3D Artist June 2019 - Present Freelance Washington, DC

● Created visually appealing 3D models, textures, and materials for mobile and stylized games.

● Designed environments, characters, and props that align art style.

● Collaborated with game designers and art leads to bring creative concepts to life.

● Researched and implemented the latest trends in 3D game art to maintain high visual standards.

● Developing and optimized low-poly assets for seamless integration into game engines. Commissary Support Clerk July 2019 - Present Defense Commissary Agency (DECA) Fort Meade, MD

●Managing account maintenance procedures to ensure accurate and up-to-date records, logs, and reports, contributing to operational efficiency.

●Monitors and maintains stock levels and operating supplies to prevent shortages and ensure seamless daily operations.

●Utilizes computer systems to efficiently input, update, and validate data, generating critical documents, reports, shelf labels, and signage.

●Conducts thorough verification of receipts against invoices, ensuring accuracy and preventing discrepancies in financial and inventory records.

EDUCATION

Bachelor of Science in Information Technology University of Baltimore Associate’s Degree in Game Art & Design Anne Arundel Community College

TECHNICAL SKILLS

General Skills: 3D Modeling UV Mapping, Trim Sheets, Texturing, Sculpting Retopology, Rigging & Animation: Autodesk Maya Blender, ZBrush Texturing: Marmoset Toolbag, Substance Painter & Designer Game Engines: Unreal Engine, Unity Environment Design: Houdini, Gaea 2D Art & Design: Adobe Photoshop, Illustrator



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