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Computer Engineering

Location:
Toronto, ON, Canada
Posted:
September 11, 2019

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Resume:

Ali Arshad

+1-647-***-**** adabob@r.postjobfree.com github.com/aliarshadzsk

EDUCATION

Honors Bachelor of (Computer) Engineering, Lassonde School of Engineering Expected 2021 Relevant Communication Courses: Networks Design and Data Analysis Structures of Algorithms II Object Oriented Programming (Java) LANGUAGES AND TECHNOLOGIES

Con dent with: Java Python Matlab HTML CSS SQL Experience Using: JSON JUnit Selenium Node.js CouchDB EXPERIENCE

IT Service Specialist, Lassonde School of Engineering Toronto, May - Aug 2019

Responsible for building three computer laboratories, implemented active directory on every computer while using microsoft SCCM to push and maintain software.

Automated the process of downloading various software onto windows machines and entering licence keys by developing Batch scripts.

Worked within a Linux environment, responsible for maintaining and setting up Linux servers. RELEVANT PROJECTS

Planet Exodus, Android Mobile Application 2019

Developed a binary decision game by swiping left or right using Java, LibGDX.

Handles substantial amounts of data and complex control

ow using data structures such as object trees, lists, HashMaps, and sets while minimizing memory allocation.

Designed and implemented algorithms to load features and animations, also to ensure project scalability to accommodate for di erent aspect ratios of devices.

Implemented methods to save game state, accessing mobile device internal storage. Personal Portfolio, Website 2019

Developed and Designed a personal website to display portfolio as part of Engineering class nal project using HTML CSS and JavaScript.

Website Login Automation, Automation Script 2018

Developed a script to automatically login to various social media such as Facebook, Twitter, Instagram using Python and Selenium.

The Last Wizard, Desktop Application 2017

Developed and Designed a desktop game with a partner as a nal project for a computer science class using Java and LibGDX.

Applied encapsulation principles to classes and data types, ensuring method and class calls.

Developed and implemented an e cient algorithm for frame by frame collision detection that would not hinder gameplay by causing lag as a result of excess resource utilization.



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