Jonathan David Logsdon
**** ***** *****, **********, ** 33761
http://www.jonlogsdon.com
x6eocy@r.postjobfree.com
OBJECTIVE:
To develop superior knowledge and skill sets in a production setting, and utilize every aspect of the artistic realm to produce quality work and assurance to essentially grow as an artist and individual.
SKILLS:
Software:
- Maya, 3D Studio Max, Shake, After Effects, Final Cut Pro, Adobe Photoshop, Unreal Engine/UDK, CryEngine2
Programming:
- MEL, Python, MAXScript, UnrealScript
General:
- Tool Development
- Technical Problem Solving
- Able to learn quickly and efficiently
- Strong Mathematics Skills
- Strong Communicational Skills
- Knowledge of anatomy
- Strong understanding of the animation principles
EDUCATION:
Full Sail University Winter Park, FL November 2008
Bachelor of Science Degree in Computer Animation
WORK EXPERIENCE:
New World Edutainment Inc. Feb. 2011 – Present
3D Character Animator
- Develop animations for characters
- Develop character rigs and animations for Multiverse engine for a TBA game title.
Digital Armada Feb. 2010 – Present
Character TD / Animation Supervisor
- Collaborate with character animators to develop efficient character rigs and skinning
- Develop cinematic and game animations
- Lead animation team in creating quality animations for the CryEngine
- Assisting in creating animation asset lists
- In charge of all engine integration for animations and rigs
- Collaborate with the art team to develop tools for artist workflow in MEL and Python for Digital Armada titles and clients.
Shadows in Darkness Jan. 2011 – Feb. 2011 / Nov. 2009 – Jul. 2010
Freelance Character Rigger
- Collaborate with leads to develop efficient character rigs for clients on a TBA title and Smackdown vs Raw 2011.
PandaPanther Jul. 2010 – Oct. 2010
Freelance Character Rigger
- Collaborate with leads to produce efficient rigs for the AT&T HTC Surround commercial, as well as the LEGO "Rock Paper Snake" commercial.
Vicon House of Moves Aug. 2010 – Aug. 2010
Contract Character TD
- Creating efficient character rigs for motion capture.