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Computer Science Technical

Location:
United States
Posted:
November 03, 2012

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Resume:

Name Mohammed Ali Mohammed Moghazy.

Address * *****-*****

Address * ****** – Amman-Gardens

Cellular +201*********.

E-Mail ***.*******@*****.***

Objectives :

To work in a production environment where I can utilize my experience, artistic skills, technical skills and scientific ideas to contribute to the goals of the organization.

Production Experience :

Responsible for the Design and implementation of the technical aspects in-game effects.

-Expertise with game physics, level design, Game Quality & Optimization, shaders, Lighting and Baking .

-Efficiency in rigging custom cartoon & realistic characters, biped, facial rigs, quadruped, vehicles, creatures, robotics, props, motion capture rigs .

-Using and Writing Mel Scripts

-Strong knowledge and execution of the animation principles.

-Expertise in working with a Motion Builder

-Character Animation using motion capture files in Motion Builder

-Solid understanding of the production processes and pipelines of CG Animation.

-Expertise in Rigging Characters for Games, based on technical limitations of the Game Engines.

-Modeling, texturing, lighting and rendering knowledge.

-Strong foundation in Mathematics, Physics, Programming, Computer Science & Engineering Aspects.

My Old Demo reel:

http://www.youtube.com/watch?v=R_7KLBnsLRc&feature=plcp

Current Research :

-Character Animation using Microsoft Kinect Sensor.

-Self study of cgtoolkit “The Art of Rigging” Series ( Vol1,Vol2,Vol3) it helps prospective technical directors learn how to harness the power of 'MEL' http://www.cgtoolkit.com/



Contact this candidate