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3D generalist artist

Location:
Denver, CO, 80202
Salary:
50,000 per year
Posted:
November 13, 2011

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Resume:

MIGUEL TANOUS

q99316@r.postjobfree.com +1-303-***-**** www.migueltanous.com

3D ARTIST

OBJECTIVE: To be in a very creative and collaborative environment working in a game company as a 3D artist.

SUMMARY OF QUALIFICATIONS:

Over one year experience as a 3D Generalist artist.

Specialized in the creation of highly detailed models and their conversion to low poly models using normal maps.

Strong understanding of color, light, composition and detail in environment design.

Ability to texture and light scenarios for next-gen engines.

Exceptional organic and hard surface modeling talents

Self motivated artist with the ability to meet time sensitive deadlines.

Strong problem solving and trouble shooting skills.

Excellent team work communication skills

TECHNICAL SKILLS:

Novice Intermediate Advanced

Realflow Body Paint Maya

Softimage Crazy Bump Mudbox

Motion Builder 3DS Max Zbrush

Unity Alienbrain Renderman

Ptex Mental Ray

Photoshop

EDUCATION:

University of Colorado Denver. Denver, CO May 2011

Bachelors of Fine Arts with an emphasis in 3D animation.

RELEVANT EXPERIENCE:

8 Second Dance Denver, Co January 2010- May 2011

Preproduction

Responsible for designing sets and environments.

Created layout models for animatic.

Production:

-Modeled and textured environments and sets.

-Modeled characters and their clothing.

-Body and facial animation for 11 shots ( aprox 1.5 minutes)

AWARDS AND LEADERSHIP:

College of Arts and Media Impact Award. Denver CO May 2011

Member of the College of arts and Media student advisory group, Denver CO August 2009- May 2011

Peer Advocate Leader, Denver CO June 2010-May 2011



Contact this candidate