MIGUEL TANOUS
q99316@r.postjobfree.com +1-303-***-**** www.migueltanous.com
3D ARTIST
OBJECTIVE: To be in a very creative and collaborative environment working in a game company as a 3D artist.
SUMMARY OF QUALIFICATIONS:
Over one year experience as a 3D Generalist artist.
Specialized in the creation of highly detailed models and their conversion to low poly models using normal maps.
Strong understanding of color, light, composition and detail in environment design.
Ability to texture and light scenarios for next-gen engines.
Exceptional organic and hard surface modeling talents
Self motivated artist with the ability to meet time sensitive deadlines.
Strong problem solving and trouble shooting skills.
Excellent team work communication skills
TECHNICAL SKILLS:
Novice Intermediate Advanced
Realflow Body Paint Maya
Softimage Crazy Bump Mudbox
Motion Builder 3DS Max Zbrush
Unity Alienbrain Renderman
Ptex Mental Ray
Photoshop
EDUCATION:
University of Colorado Denver. Denver, CO May 2011
Bachelors of Fine Arts with an emphasis in 3D animation.
RELEVANT EXPERIENCE:
8 Second Dance Denver, Co January 2010- May 2011
Preproduction
Responsible for designing sets and environments.
Created layout models for animatic.
Production:
-Modeled and textured environments and sets.
-Modeled characters and their clothing.
-Body and facial animation for 11 shots ( aprox 1.5 minutes)
AWARDS AND LEADERSHIP:
College of Arts and Media Impact Award. Denver CO May 2011
Member of the College of arts and Media student advisory group, Denver CO August 2009- May 2011
Peer Advocate Leader, Denver CO June 2010-May 2011