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Graphic Artist, Graphic Designer, 3d Artist

Location:
St. Louis, MO, 63017
Salary:
Any
Posted:
April 20, 2011

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Resume:

OBJECTIVE: To obtain an entry level position involved in the game industry.

EDUCATION: Worcester Polytechnic Institute, Worcester, MA

Bachelor of Science in Interactive Media and Game Development

Focus: Environment Art, 3D Modeling and Animation, Game Design, Level Design

GPA: 3.8, Expected Graduation: May 2011

SKILLS:

• Software: Autodesk Maya; Pixologic Zbrush; Adobe Photoshop, Illustrator, Premiere Pro; Avid Pro Tools

• Artistic: Environmental Art, 3D Modeling and Sculpting, Texturing, Animating, Lighting, Particle Effects

• Engines: C4 Engine, Unity Engine, Unreal Engine, Flixel, XNA

Related Experience

1906

A first person survival game created in Unity at Worcester Polytechnic Institute

• Designed and created a game as part of a four person team.

• Created models, environments, animations and levels for the game

• Built particle effect systems and lighting

• Designed level layout.

Overgrowth

Puzzle platformer created in Unity at Worcester Polytechnic Institute

• Designed and created a game as part of a five person team.

• Created models, environments, animations, sound, levels and textures for the game

Vanishing Point

First person game created in C4 at Worcester Polytechnic Institute

• Designed and created a game as part of a five person team.

• Created levels, environments and textures for the game



Contact this candidate