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Quality Assurance Manager

Location:
Van Nuys, CA, 91411
Salary:
50-75k
Posted:
March 08, 2012

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Resume:

Sean Manzano

**** ********* ****. #*** *** Nuys, CA 91411

310-***-****

********@*****.***

SUMMARY

Quality Assurance veteran with over 10 years of experience in software quality assurance.

RELEVANT SKILLS

Management

• Team scoping, hiring, training, supervision, auditing and mentoring.

• Utilization of out-of-house testing teams.

• Interdepartmental reporting and communication.

• Implementation of quality standards and best practices.

• Advocate for the professionalization of game software QA.

Technical

• Test plan and test case authoring.

• Database knowledge of Filemaker Pro, DevTrack, DevTest, Test Track Pro, Jira, Bugzilla and Mantis tracking systems.

• First party submission experience, including Microsoft, Sony and Nintendo.

• Update build and beta test build deployment.

Gaming

• Development experience with FPS, 3rd person action, open world, flight simulator, RTS, sports and children's game genres.

• Avid and enthusiastic game player in all genres and mediums, including social games, on-line and traditional games.

EXPERIENCE

Quality Assurance Supervisor

2009-2010

2K Games, Northridge

• Lead a team of 3 QA Test Leads supporting numerous simultaneous projects.

• Responsible for the mentorship and development of all regular full time employees on night shift as well as the performance auditing of the entire night shift test team.

• Primary point of contact for project leads, managers, producers, development teams, external QA teams and 1st party compliance teams.

Quality Assurance Test Lead

2007-2009

Electronic Arts, Los Angeles

• Authored and supervised the execution of test plans and test cases during all phases of software development.

• Database management, assessment of project risk, reporting of defect trends and identifying bug database best practices.

• Regular participation in the interviewing process of prospective employees as well as training new hires.

Senior Quality Assurance Tester

2006-2007

Sony Computer Entertainment America, Santa Monica

• Investigated and documented defects and feedback from focus test sessions.

• Organized and tracked bug fixes and regressions across multiple databases.

• Investigated and reported on known defects in order to assist the development team.

• "Smoke tested" daily builds and approved them for distribution to test and development teams.

Quality Assurance/Customer Support Manager

2005-2006

Novalogic Inc., Calabasas

• Liaised between all development departments and quality assurance teams, external and internal.

• Implemented a new version control practices to minimize bad builds and employee downtime.

• Contributed to the design process, concepts and design documentation for next gen FPS titles.

• Supervised both the QA test team and customer support departments.

Quality Assurance Lead

2004-2007

Novalogic Inc., Calabasas

• Contributed to the work flow design and implementation of a new internal bug tracking solution.

• Managed a consumer populated beta program. Deploying daily builds and moderating feedback.

• Trained and mentored members of the QA test team and customer support team.

Quality Assurance Tester/Customer Support Agent

2001-2004

Novalogic Inc., Calabasas

• Researched, verified and reported defects across a number of bug tracking solutions.

• Assured compliance with first party submission standards.

• Provided technical support to end users via telephone, e-mail, fax and website mediums.

EDUCATION

Moorpark College 1997-1999

Moorpark, California

• General studies. Focus in broadcast media and performance arts.

OTHER

• Amateur carpenter. Recently constructed and crewed a 25 ft. "mutant vehicle" as an art project for the annual Burning Man festival.

• Freelance author and game designer. Submitted proposals for traditional game related fiction, rules and product supplements to industry leading publishers.



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