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Pvt Ltd High School

Location:
Mumbai, MH, 400005, India
Salary:
$75000 p.a.
Posted:
November 06, 2012

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Resume:

OBJECTIVE

To produce Digital Artworks and contents that influence and inspire others and work in an

environment which is motivated and Provides a place where I can apply and improve my

Creative and technical skills.

PROFESSIONAL SUMMARY

Skilled, experienced and versatile 3D professional with more than 8 years of experience using

digital media. Worked as a staff artist and as an independent 3d artist. Background in rapid

prototyping. Self motivated, creative, adapts quickly to new solutions and demonstrates the

ability to work in a team.

PROFESSIONAL EXPERIENCE

Sr.3D Artist

ACCENTURE SERVICES PVT LTD (Mumbai, India) June 09 to Present

Procter And Product Modeling, Texturing, Lighting and Rendering

Gamble Custom tool development for 3dsMax using Maxscript as per the

requirement of the client and team.

Motion Graphics and other presentation using after effects

Store Creation Like Korger, Wallmart etc [Using their proprietary

software, 3dsMax and Unity Game Engine ]

Achievement Was awarded with Accenture summit awards in January, for

consistent and Best Performance.

FREELANCE 3D ARTIST

Aug 08 to June 09

Working as a Freelance Zbrush Artist For Team Clone making Rapid Prototype

( Stereo lithography) Models For 3D Prints Process.

LEAD MODELLER

FIRE FILMS AND MEDIA PVT LTD (Mumbai, India) Jan 07 to July 08

Projects Worked On

Rega Rezza(3d Animated Modelled 12 Character for the movie, some environments, landscapes and

Hindi Film) Still in (helped in incorporating Zbrush and Modo into

Production the Pipeline)

FREELANCE 3D ARTIST

July 06 to Dec 06

Freelance 3d Artist

3D MODELLER / TEXTURE ARTIST

Jan 05 to June 06

REEL NORMAL CORP.(USA) (Mumbai Branch, India)

Started my career as a 3D Modeller / Texture Artist with Reel Normal Corp. and successfully

handled the projects and subsequently promoted as assist. Team Lead Within 6 months

Projects Worked On

1. Cars(By Pixar) Modelling, Texturing and lighting Of the environment for Pre Game

Game Version Cut Scene.(Helped in Incorporating Dreamscape 2.1 in The Pipeline.)

2. Agatha Christie and Modelled and textured 3 Characters and created their blend shapes

Then there none for the Game Cinematic,

EDUCATION AND TRAINING

QUALIFICATION EDUCATION PROVIDER YEAR GRADE

st

SSC [Secondary School St. Josephs High School (Maharashtra Board) 1999 1 Class

Certificate] 60.40%

st

HSC [Higher Secondary School K.C.College (Maharashtra Board) 1999 - 2001 1 Class

Certificate] 70.00%

ST

Bachelor of Commerce K.C.College (MUMBAI UNIVERSITY) 2001 - 2004 1 Class

(With Computer Application) 64.63%

nd

Certificate Course In Core Java NIIT 2004 2

st

Diploma Course in 3dsMax WORK STATION 2002 1

Diploma course in 3D MAAC [During the course itself I have been 2004

Animation recruited as a 3D Modeller and Texture Artist

by Reel Normal Corp.]

SKILLS

Organic and Hard Surface Modelling

Environment Modelling

Digital Sculpting

Max Scripting

Unwrapping and Texturing

Rapid Prototyping Modelling

Normal Mapping,

Displacement Mapping

Artistic Sensibility

an eye for detail

SOFTWARE KNOWLEDGE

PREFERED 3D TOOLS

Autodesk 3dsMax

Autodesk Softimage

Pixology Zbrush

Adobe Photoshop

VRay

Adobe AfterEffects

OTHER 3D TOOLS

Autodesk Maya

Mudbox

OPERATING SYSTEM OPERATING SYSTEM

Windows 7, XP, Vista Mac OS X 10.4 Tiger[Working Knowledge]

Production Management Tools

Shotgun (A Through understanding of shotgun)

OFFICE TOOLS

Microsoft Office



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