James Lutz
Oakland CA, ****2
www.lutzanimation.webs.com
http://vimeo.com/lutzanimation
*************@*****.***
Skill Set:
•Character Animation
•AutoDesk Maya: Rigging/Skinning, moderate modeling/texturing/lighting tasks.
•AutoDesk 3ds Max
•Adobe Photoshop
•Adobe Flash
•Conceptual Illustration
•Character Design
•Story Boarding
•DigiCel Flipbook
Professional Experience:
Griptonite Games, Kirkland, WA: Art Lead/Animator March 2010 - March 2011
•Animated characters, props and cameras for use in 3D game production, animated proto-type cinematic sequences.
•Generated and managed pipeline for models and character animations, tracked development of project’s art assets to verify requirements were met for completion of project.
•Lead internal development team of five plus artists of various disciplines from concept to completion of title. Responsibilities included daily reviews of individual progress,task
management and asset tracking.
•Lead two overseas vendor teams through development of 3d environments, character models and animation.
•Rigged (biped and quadruped) characters for use in 3d environments.
Titles and position at Griptonite Games:
-SuperHero Squad: Comic Combat (Lead Animator: Nintendo Wii, Playstation 3, Xbox 360)
-Captain America: Super Soldier (Art Lead: Nintendo DS)
-Unreleased Hardware Demo: (Lead Animator: Nintendo 3ds)
HandHeld Games, Lynnwood, WA: Studio Lead/Animator September. 2005 - December. 2008
•Wrote and maintained art production guides for use companywide.
•Developed art assets for multiple Platforms: Nintendo GBA, Nintendo DS, Nintendo Wii,Jakk’s Pacific “Plug n Plays”
•Worked closely with development team and publishers to ensure personality driven character animation that met requirements of Licensed IPs in a timely and efficient manner.
•Developed licensed IP for high impact branding: DreamWorks, Disney Interactive and Nickelodeon.
•Managed up to 15 employees of various art based disciplines. UI artist, Environment and Character artists.
•Lead four art development teams simultaneously across three licenses.
•Created 2d and 3d character, prop, camera and VFX animation.
Titles and position at HandHeld Games:
-TouchSports Tennis (Studio Lead/Animator: iPhone)
-Cory in the House (Studio Lead/Lead Animator: Nintendo DS)
-Cheetah Girls 3: Popstar Sensations (Studio Lead/Lead Animator: Nintendo DS)
Education:
•iAnimate.net Online Character Animation Program: May 2011-December 2013
Workshop 01: Bill Tessier (DreamWorks Animation)
•The Art Institute of Seattle: July 2002-June 2005
Associates of Applied Arts; Animation Art and Design.