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Manager Management

Location:
United States
Posted:
February 20, 2012

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Resume:

ERIC MANZIANO

201-***-**** | ****.********@*****.***

WEBSITE AND SAMPLES

WEB DESIGN & DEVELOPMENT

2011: FLM GRAPHICS CORPORATION (Fairfield, NJ)

SENIOR TECHNICAL ADVISOR

(Software Used: Adobe Creative Suite, Microsoft Office)

•Lead engineer of all high-level technologies.

2010: MAIDENFORM BRANDS, INC. (Iselin, NJ)

CONTENT MANAGER/WEBMASTER

(Software Used: Adobe Dreamweaver, Photoshop, Microsoft Office)

•Lead Webmaster on all CMS systems (AlFresco).

• Content Management and uploading of assets, HTML changes and revisions according to brand guides to maintain identity and integrity to maidenform.com. Built HTML landing pages, internal marketing communication documents like wireframes and charts to assist in product launches.

• Managed eMail Marketing Campaigns (eDialog):

Design, Code, Deploy and Manage Maidenform's email Marketing channel.

2010: SAMSUNG ELECTRONICS AMERICA (Ridgefield Park, NJ)

WEB CONTENT MANAGER/WEBMASTER

(Software Used: Adobe Dreamweaver, Flash, Photoshop, Microsoft Office)

•Lead Webmaster on all of Samsung’s Web CMS systems including, but not limited to:

Vignette, Interwoven, TeamSite, SharePoint and the Adobe Omniture Consumer Metrics reporting system.

• Content Management and uploading of assets, HTML changes and revisions according to brand guides to maintain identity and integrity to Samsung.com. Built HTML product pages, Online banner ads and Flash animations for the 3D TV Launch. Created internal marketing communication documents like wireframes and charts to assist in product launches.

• Managed Asset Extranets:

Full management of outward facing websites where Salespeople and Retailers could download the latest Samsung marketing communication assets.

2004-09: GLOBALSOFT (Mahwah, NJ)

WEB CONTENT MANAGER

(Software Used: Adobe Dreamweaver, Photoshop, Indesign, QuarkXpress, Microsoft Office)

• Content Management and uploading of assets, html changes and revisions according to brand guides to maintain identity and integrity. Site Guardianship, Web-Master, allowing access to proper individuals, organizing user groups and sponsors and keeping all information and users up to date. Coordination of all digital assets into print production. Design of an interactive web to print solution for an online Storefront with E-Commerce featuring variable data templates including all Artwork assets and Programming functionality.

• Creation, Deployment and Management of "Virtual Storefront" Web Sites using Microsoft .NET:

Taking a customer’s vision of providing their field with global access to various types of items (from Marketing Collateral that can be personalized online in real-time to static Reference Literature and even Promotional Items) and deploying a solution using Microsoft’s .NET-based Active Server technology (ASPX), HTML AND small amounts of JavaScript.

• Development and Management of MassMarketing Email Campaigns w/ Reporting Technologies:

Taking a list of contacts and using web-based Java technologies to push pURLS (Personalized URL’s) to capture responses from potential customers using surveys and other general questions unique to the campaign and then posting the results, responses and statistics to the web to be shared by the Sales & Executive teams.

PRODUCTION ARTIST

2003-04: COMMERCE FINANCIAL PRINTERS (Roselle Park, NJ)

CREATIVE SERVICES SPECIALIST

• Total creative control over the creation of Business Systems (letterhead, envelopes, business cards, annual reports etc)

exclusively for financial institutions using the Adobe Suite for output to offset presses.

2001-03: NORTH JERSEY MEDIA GROUP (West Paterson, NJ)

PAGINATOR

* Won 1st Place for "Feature Page Design" from NJ Press Association (2003) *

• Layout and imposition of tabloid and broadsheet newspapers using content from a state-wide editorial database, styled in Quark with the use of Quark’s libraries and style sheets.

3-D ARTIST

2000-01: HYPNOTICS (Little Falls, NJ)

CHARACTER MODELER

* Artist on "Ripley's Believe it or Not" PC Game (2001) *

• Building characters, background objects and other level elements out of polygons in Maya and then lighting, texturing them before rendering out to 2D and 3D gaming software.

EDUCATION

1996-01: WILLIAM PATERSON UNIVERSITY (Wayne, NJ)

B.F.A.

• Computer Animation, Graphic Design, Traditional Art



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