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Unity Game Developer Mobile 2D/3D & C# Performance Optimization

Location:
Leninskiy, Penza, Russian Federation
Salary:
₹7,50,000 - ₹10,00,000 INR
Posted:
September 15, 2026

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Resume:

SHAKSHAM SHAHU

Mobile Game Developer Unity Developer Gameplay Programmer

Nagpur, Maharashtra ****************@*****.*** Portfolio LinkedIn PROFESSIONAL SUMMARY

24M+ downloads. I built the systems underneath them. Unity/C# developer with 3+ years architecting scalable gameplay mechanics, AI behaviors, and modular backends for Android and iOS. Open to remote and international roles. PROFESSIONAL EXPERIENCE

Game Developer MindYourLogic Studios, Nagpur July 2022 – Present

• Backend Architecture: Engineered and optimized core gameplay systems for the Detective IQ series (1–3) and Krishna Stories Game, supporting a combined ecosystem of 24M+ downloads and Top 15 rankings in Google Play's Puzzle category.

• AI Systems: Implemented NavMesh-based enemy AI (patrol, chase, catch) across multiple titles, tuned for stable frame rates on low-to-mid-tier mobile hardware.

• Event-Driven Architecture: Designed a type-safe, Observer Pattern–based event system to decouple global game state from UI, reducing state-sync bugs across screens.

• Performance Optimization: Cut GC allocation spikes and improved runtime stability using object pooling and ScriptableObject-based data management, reducing frame hitches during heavy UI/popup sequences. TECHNICAL SKILLS

• Languages & Engines: C#, Unity 2021/2022 LTS, Unity 6, OOP, JSON/XML parsing

• Architecture & Patterns: ScriptableObjects, object pooling, event-driven systems, singletons, Observer Pattern, Finite State Machines (FSMs)

• AI & Physics: NavMesh AI (patrol, chase, attack), 2D/3D physics, raycasting

• UI Implementation: UGUI, dynamic popup systems, menu logic

• Tools & DevOps: Git, SourceTree, Visual Studio, Xcode

• SDKs: AdMob, Firebase

KEY PROJECTS

Detective IQ 1 & 2 (MindYourLogic Studios) — 20M+ downloads, 4.9 /4.8

• Built the foundational level-management architecture using tap, drag, and erase input mechanics, extended across both titles without duplicating core puzzle logic.

• Implemented Detective IQ 2's branching story structure ("Theft Catch" / "Theft"), letting player choices shape investigation outcomes.

Detective IQ 3: Lost Future (MindYourLogic Studios) — 1M+ downloads, 4.6

• Architected a choice-based branching narrative across 50+ cinematic episodes using draw-to-solve and erase-to-reveal mechanics.

Krishna Stories Game 1 & 2 (MindYourLogic Studios) — 1M+ downloads, 4.8

• Designed a modular level-functionality system letting five distinct mini-games (Pull the Pin, Bullet, Catch the Hen, Cut the Rope, Draw the Path) plug into a shared level-progression and reward framework.

• Optimized a core detection loop from O(n ) to O(n) and fixed double-firing coroutine/Invoke conflicts, improving runtime stability.

ACHIEVEMENTS

• Shipped 1,000+ puzzle levels across multiple published titles, all achieving Top 15 rankings in Google Play's Puzzle category. EDUCATION

• Bachelor of Engineering (Information Technology) Nagpur Institute of Technology (2018–2022)



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