SHAKSHAM SHAHU
Mobile Game Developer Unity Developer Gameplay Programmer
Nagpur, Maharashtra ****************@*****.*** Portfolio LinkedIn PROFESSIONAL SUMMARY
24M+ downloads. I built the systems underneath them. Unity/C# developer with 3+ years architecting scalable gameplay mechanics, AI behaviors, and modular backends for Android and iOS. Open to remote and international roles. PROFESSIONAL EXPERIENCE
Game Developer MindYourLogic Studios, Nagpur July 2022 – Present
• Backend Architecture: Engineered and optimized core gameplay systems for the Detective IQ series (1–3) and Krishna Stories Game, supporting a combined ecosystem of 24M+ downloads and Top 15 rankings in Google Play's Puzzle category.
• AI Systems: Implemented NavMesh-based enemy AI (patrol, chase, catch) across multiple titles, tuned for stable frame rates on low-to-mid-tier mobile hardware.
• Event-Driven Architecture: Designed a type-safe, Observer Pattern–based event system to decouple global game state from UI, reducing state-sync bugs across screens.
• Performance Optimization: Cut GC allocation spikes and improved runtime stability using object pooling and ScriptableObject-based data management, reducing frame hitches during heavy UI/popup sequences. TECHNICAL SKILLS
• Languages & Engines: C#, Unity 2021/2022 LTS, Unity 6, OOP, JSON/XML parsing
• Architecture & Patterns: ScriptableObjects, object pooling, event-driven systems, singletons, Observer Pattern, Finite State Machines (FSMs)
• AI & Physics: NavMesh AI (patrol, chase, attack), 2D/3D physics, raycasting
• UI Implementation: UGUI, dynamic popup systems, menu logic
• Tools & DevOps: Git, SourceTree, Visual Studio, Xcode
• SDKs: AdMob, Firebase
KEY PROJECTS
Detective IQ 1 & 2 (MindYourLogic Studios) — 20M+ downloads, 4.9 /4.8
• Built the foundational level-management architecture using tap, drag, and erase input mechanics, extended across both titles without duplicating core puzzle logic.
• Implemented Detective IQ 2's branching story structure ("Theft Catch" / "Theft"), letting player choices shape investigation outcomes.
Detective IQ 3: Lost Future (MindYourLogic Studios) — 1M+ downloads, 4.6
• Architected a choice-based branching narrative across 50+ cinematic episodes using draw-to-solve and erase-to-reveal mechanics.
Krishna Stories Game 1 & 2 (MindYourLogic Studios) — 1M+ downloads, 4.8
• Designed a modular level-functionality system letting five distinct mini-games (Pull the Pin, Bullet, Catch the Hen, Cut the Rope, Draw the Path) plug into a shared level-progression and reward framework.
• Optimized a core detection loop from O(n ) to O(n) and fixed double-firing coroutine/Invoke conflicts, improving runtime stability.
ACHIEVEMENTS
• Shipped 1,000+ puzzle levels across multiple published titles, all achieving Top 15 rankings in Google Play's Puzzle category. EDUCATION
• Bachelor of Engineering (Information Technology) Nagpur Institute of Technology (2018–2022)