Post Job Free
Sign in

3D Stylized Environment Artist

Location:
Retiro, Madrid, Spain
Posted:
July 14, 2026

Contact this candidate

Resume:

Cristina De La Fuente Seoane

Madrid, Spain ArtStation ************@*****.*** LinkedIn

3D STYLIZED ENVIRONMENT ARTIST

3D Stylized Environment Artist focused on building immersive real-time game environments. Experienced in Unreal Engine pipelines, modular asset workflows and stylized texturing, with a strong understanding of composition, visual storytelling and performance constraints in game development. WORK EXPERIENCE

Freelance Madrid, Spain

3D Prop and Environment Artist Jun 2025 - Present

Designed and developed stylized 3D props optimized for real-time engines, maintaining efficient topology and consistent texel density.

Collaborated with clients to translate briefs into production-ready assets aligned with artistic direction. Atabey Creations Madrid, Spain

3D Environment Artist Mar 2024 - Present

Designed and modeled high-quality modular 3D assets for interactive environments and cinematic sequences, ensuring alignment with artistic and technical requirements. Optimized assets for Unreal Engine using LODs, efficient UV layouts and texel density consistency, maintaining visual quality while reducing performance cost.

Created stylized textures using Substance Painter and Photoshop, maintaining consistency with art direction. Developed modular assets to ensure environment scalability and efficient level assembly. Vortex Vision Madrid, Spain

2D/3D Digital Artist Oct 2023 - Oct 2024

Created concept art and 3D environments for immersive game worlds, blending storytelling with technical precision to enhance player experience and ensuring assets were optimized for real-time rendering in game engines. Integrated assets into game engines, optimizing geometry and textures to achieve a balance between looks and performance. Developed efficient texture workflows, reducing iteration times while maintaining artistic quality. Worked closely with other departments to ensure assets were seamlessly integrated and supported the project’s artistic direction.

EDUCATION

Voxel School Madrid, Spain

Master's Degree in Digital Art for Videogames Graduation Date: Oct 2024 Complutense University of Madrid Madrid, Spain

College Degree in Design Graduation Date: Sep 2022 LANGUAGES

Spanish : Native

English : Advanced

SKILLS

HardSkills : Environment Design, Modular Asset Creation, Real-Time Optimization, Stylized Texturing, High-to-Low Poly Workflow, UV Mapping & Texel Density

SoftSkills : Adaptability, Communication, Team Collaboration, Problem Solving Programs : Unreal Engine, Autodesk 3ds Max, Substance 3D Painter, Substance 3D Designer, ZBrush, Marmoset Toolbag, Adobe Photoshop, Adobe Illustrator



Contact this candidate