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AI-Focused Game Developer & Studio Founder

Location:
Tacoma, WA
Posted:
July 11, 2026

Contact this candidate

Resume:

EMAIL

************@*****.***

DISCORD

@martiangames

WEBSITE

martiangames.com

LINKEDIN

linkedin.com/in/martiangames

SOCIAL MEDIA

@martiangames

Game Developer @ Martian Games BA, AI, Special Effects I am a game developer, engineer, designer, and producer. With 25 years experience in the interactive arts. I own and operate Martian Games, where we build games, dev-tools, and art to clients across several platforms and genres. Currently my focus is in A.I. research and development, as it relates to the interactive arts. My aim is to ease and accelerate the creative development process in all aspects: from idea to production. We want to reduce the friction between vision and realization. To unlock the fullest creative potential of both players and developers, so that game development, as a form of human expression, is truly accessible to all.

CALIFORNIA INSTITUTE OF THE ARTS

Major: Animation and Music Composition

SAN FRANCISCO CONSERVATORY

Major: Music Composition and Piano

SUMMARY

CONTACT

EDUCATION

TANK

OFF

AIR

WARS

MET

RAGE

MOTOR

WARS

KART

WARS

SOCCAR TOON

OFF

WEBSITE

martiangames.com

EMAIL

************@*****.***

SOCIALS

@martiangames

MARTIAN GAMES – OWNER

2002-Present, 24+ years

Martian Games – In House

Platforms: Unity Webplayer, WebGL,

Mobile, VR

• Unity 3D: Video Game Concept,

Design, Programming, Production,

Distribution, and Licensing

• Outsourcing Unity 3D Game

Development, UX, Art & Level

Design, Consultation, and C#

Programming

• Tank Off Coming Soon on Steam,

Playable Demo on GameJolt

• MartianGames.com (PHP) Web

Game Portal

• 12 Multiplayer games:

programming (Photon, PHP,

MySQL)

• 8 Singleplayer games

• 3D Modeling, Texturing, Rigging,

Animation, and Level Design

• Music Composition

FRUIT NINJA 2

2020

Outsourcer: Halfbrick

Platform: Mobile Devices

UX / Art Design, Engineering, and Technical

Art support

ODDWORLD: SOULSTORM

2019

Outsourcer: Oddworld Inhabitants

Platform: PS5

Provided WWISE-Unity Audio Tech Support

and Integration Software

PURGATORY FELL

2018

Martian Games – In House

Platform: VR (HTC-Vive)

Created Psychological Thriller:

Purgatory Fell on Steam

Unity 3D: Video Game Concept, Design,

Engineering, Marking, Production, 3D Art,

Voice Acting, Music Composition

CTHULHU CHRONICLES

2018, 3 months

Outsourcer: MetaArcade

Platform: Mobile Devices

UX / Art Design, Engineering, and Technical

Art support

UX MAGICIANS

2017-2022, 4.5 years

Outsourcing: UX / Art Design. Feel

Engineering, and Prototyping for Games

and Software

Unity 3D Canvas C# Programming Creating

UX Frameworks, Visual Effects, Graphics, and

Animations

KIXEYE

2011, 4 months

San Francisco

Senior Flash Game Developer &

Programmer, Artist, Interface Design,

Gameplay Design, Audio Engineer,

Flash/AS3 Social Games Programmer

KLICKNATION

2010- 2011, 7 months

San Francisco

Flash/AS3 Social Games Programmer, Artist,

Interface Design, Gameplay Design, Audio

Engineer

MINICLIP

2010- 2011, 11 months

Created Shockwave3D games

SPIL GAMES

2008-2010, 2 years

Game Developer

TRIPPERT INC.

2007-2009, 2 years

Social Games Developer

Created Multiplayer 3D Facebook games

BLITZ

2002-2003, 9 months

Game Programmer

Engineered Flash & Shockwave Games

PUBLISHED GAMES



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