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Game Design & QA Software Engineer

Location:
Glen Head, NY
Posted:
July 03, 2026

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Resume:

IKENNA AJAH

GAME DESIGNER ENGINEER

SKILLS

LANGUAGE

MASTER OF SCIENCE - MS

BACHELOR OF SCIENCE - BS

Rochester Inst. of Technology

Rochester Inst. of Technology

**** - ****

**** - ****

EDUCATION

Programming (C#, C++, HTML, CSS,

JavaScript)

Testing

Documentation

Development (Unity, Unreal, Brackets, VS)

Team Collaboration

Design (Game/Web/Audio)

English

Spanish

*******@***.***

+1-901-***-****

1 Trusdale Dr., Old Westbury, NY 11568

https://people.rit.edu/ira8296/230/

portfolio/project3/index.html

CONTACT

PROFILE

Detail-oriented technologist with 3+ years in software development and quality assurance. Combines technical expertise (C++, C#, Unity) with exceptional

documentation skills from game design background.

Proven track record of identifying bugs, improving user experiences, and creating clear technical

documentation. Seeking part-time QA/Technical Writing role where analytical thinking and creative problem- solving drive product excellence.

EXPERIENCE

PRODUCTION INTERN

Conducts structured playtests to identify gameplay balance and usability issues for Agents of Influence. Delivered constructive feedback reports that improved level flow and player decision clarity. Documented bug reports and feature suggestions to accelerate iteration cycles and reduce rework. Collaborates with designers to test fixes and validate changes, yielding measurable improvements in playability. SOFTWARE ENGINEER INTERN

Wrote smart contracts using knowledge of online cryptocurrencies through the use of Solidity and Blockchain technologies. Fixed up any errors to existing and self-made smart contracts with debugging experience and attention-to-detail.

AI WRITING EVALUATOR

Training artificial intelligence to properly respond to prompts via analyzing, evaluating, and revising their responses. VOLUNTEER GAME DESIGNER

Supported feature development by coordinating implementation efforts between design and engineering teams. Facilitated cross-functional collaboration to align feature scope, creative intent, and milestone deadlines. Worked with artists and developers to ensure asset integration supported production timelines and overall experience goals. PROJECT MANAGER

Coordinated sprint planning, deliverable tracking, and cross-team communication within a 110-person interdisciplinary development team using Jira. Developed and maintained production timelines aligned with milestone deadlines, shifting feature scope, and build requirements. Supported integration of audio, design, and engineering deliverables to ensure milestone readiness for a playable Unity build. Helped streamline team workflows by translating production needs into trackable tasks, checkpoints, and follow-up actions.

linkedin.com/in/elouise-oyzon-8945592

******@***.***

LinkedIn:

Email :

RIT - School of Interactive Games and Media/ Assoicate Director Elouise Oyzon

linkedin.com/in/anahitadalmia

*************@*****.***

LinkedIn:

Email :

Alterea Inc. / CEO

Anahita Dalmia

REFERENCES

STAFF/WEB DEVELOPER

Designed and developed the promotional material and website for the Aurum - an event planning business. Created comprehensive website documentation and user guides. Wrote technical specifications for web features and integrations. Developed content strategy increasing user engagement by 35%. Maintained and updated website annually GAME/WEB DEVELOPER

Developer for Changeling, a VR game currently in development by RIT. Member of the game’s web-dev team which designed the promotional website for the game.

ENGLISH (US) VOICE ACTOR/FLUENT

SPEAKER

Reading and recording single or multiple person scripts. TABLETOP GAMEPLAY INSTRUCTOR

Teaching the fundamentals of table-top game design to children of grades 3-4.

GAME DEVELOPER INTERN

Learned a different form of version control and digital audio in the form of Plastic and FMOD, respectively.



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