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Ciaran K. Fraser
PORTFOLIO - ckfraser.artstation.com
Experienced Environment Artist: 5 years of experience and two shipped titles– Diablo II: Resurrected and Diablo IV. EXPERIENCE
Simulation and Games Developer — Obsidian Solutions Group 09/2025 - 06/2026
● Mentored junior artists; provided feedback on 3D modeling and texturing best practices and 1-on-1 development.
● Storyboarded, prototyped, and developed interactive WebGL and VR experiences using Unity in a small team, rapid-production environment.
● Created photoreal props and environment kits for immersive military training sims using Blender, zBrush, and Adobe Photoshop.
● Maintained production documentation, generated weekly progress reports. Freelance 3D Outsource Artist — Yuga Labs
10/2024 - 06/2025
● Provided feedback and artistic critique to outsourcers in order to improve outsource-to-studio workflow.
● Defined pipelines for asset ingestion; developed and enforced asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization.
● Set-dressed two levels with 6 POIs.
Freelance Level Artist — Krafton Vector North
07/2024 - 01/2025
● Painted and sculpted terrain in Unreal Engine 5 using a custom PCG and spline system; developed three biomes from greybox to set-dressed, including foliage, rocks, buildings, and preliminary lighting passes.
● Gathered visual and written references for all biomes. Environment Artist — Lost Boys Interactive
01/2022 - 03/2024
● Shipped Diablo IV.
● Set-dressed and optimized environments, painted and sculpted terrain using Blizzard’s proprietary engine.
● Created photorealistic 3D assets across props, architecture, and modular kits using Maya, Z-BRUSH, and Substance for a UE5 FPS game. Junior Environment Artist — Vicarious Visions Blizzard Entertainment 11/2020 - 11/2021
● Shipped Diablo II: Resurrected. Set dressed and optimized environments for Diablo II: Resurrected using Blizzard’s proprietary engine for console, PC, and mobile.
EDUCATION
Champlain College — B.S. in Game Art and Animation MAY 2019