Gabriel Todaro Lead iOS Engineer Applied AI & Mobile Systems
+1-508-***-**** *******.******@*******.***
Employment History
Lead iOS Engineer at Gapps.Tech (Remote)
Self Employed - August 2023 — Present
• Built, launched, and maintain Ctrlavana, a production iOS app used by excursion and bus-trip organizers to replace spreadsheets and manual coordination workflows, improving operational efficiency and reliability.
• Architected a mobile-first, fully offline iOS solution using SwiftUI, enabling on-the-go usage without network dependency, a key product and technical differentiator.
• Delivered iOS contracting work for global companies including American Eagle Outfitters and Farfetch, while founding and operating Gapps.Tech as an LLC and balancing client delivery with in-house product development and technical strategy.
Lead iOS Engineer at Ontop Inc. (Remote)
Full time - February 2025 — September 2025
• Led the development of the Ontop iOS app using SwiftUI, owning UI quality, performance, and overall user experience for a production-scale mobile product.
• Collaborated with product and design to deliver scalable iOS solutions, leveraging Amplitude and Firebase to support data-driven decisions around performance, user behavior, and release quality.
• Established and enforced iOS engineering best practices, including SOLID principles, coding standards, and CI workflows, helping define the company’s long-term mobile development strategy. Senior iOS Engineer at Zup Innovation (Remote)
Full time - April 2024 — March 2025
• Acted as the primary iOS technical lead for the Emps App (Itaú SMB platform), owning architecture for the Home and Menu orchestration layer.
• Designed and implemented a modular MVVM-C and protocol-oriented architecture, reducing coupling, improving testability, and accelerating feature delivery.
• Led technical refinement of features and mentored engineers while collaborating with product and design to deliver stable, high-impact releases (98% crash-free). Senior iOS Engineer at Podium, Lehi/UT
Full time - August 2022 — August 2023
• Led development of the iOS Design System as a SPM module, improving UI consistency, performance, and delivery speed across the platform and contributing to an app rating increase from 3.0 to 4.8 stars.
• Built and shipped core iOS features including native VoIP, a new Payments workflow, In-App Purchases, and Tap to Pay on iPhone, expanding communication and transaction capabilities for SMB customers.
• Improved product quality and reliability by expanding automated testing (unit and E2E) and leveraging observability tools (Firebase, Datadog, FullStory), maintaining ~99% crash-free sessions. Senior iOS Developer at CI&T, Campinas
Full time - July 2019 — August 2022
• Served as iOS technical lead (informal) on the BEES B2B platform (AB InBev), a mission-critical app with millions of monthly users, owning shared modules and design system components used across 200+ mobile engineers.
• Led large-scale iOS modernization efforts, including migration from Carthage to CocoaPods and later Swift Package Manager, implementing feature flags, A/B testing, and remote configuration to enable safer rollouts, experimentation, and faster delivery.
• Expanded impact beyond iOS development by acting as a business analyst during the pandemic, bridging product and engineering through improved requirements, estimations, and test strategy, and later contributing to a healthcare IoT app (LifeScan) using SwiftUI, BLE integration, and Core Data for secure health data synchronization.
Founder & Owner at Inter Legends, Catanduva/Brazil March 2013 — March 2020
• Founded and operated a gaming community initiative, organizing tournaments, meetups, and large-scale event caravans (CBLoL, BGS), managing logistics, partnerships, and sponsorships.
• Selected for Riot Games’ Influencers Bootcamp (2016), recognizing impact and leadership within the gaming ecosystem.
iOS Developer at Apitto, Campinas
December 2018 — July 2019
• Delivered UI/UX improvements and major stability upgrades for a high-engagement iOS app.
• Owned the full iOS release lifecycle, including TestFlight distribution, App Store submissions, and certificate provisioning.
• Improved app reliability through bug fixes and performance enhancements. iOS Developer at ConectCar, Araraquara
August 2018 — December 2018
• Built iOS features for the ConectCar app using Swift and Objective-C, working with UIKit, Auto Layout, and network integrations.
• Implemented third-party integrations including Alamofire, QR code scanning, and CardIO.
• Managed TestFlight and App Store release flows, ensuring stable production releases. Mobile Developer at Hewlet Packard Enterprises, Araraquara July 2016 — August 2018
• Contributed to native iOS (Objective-C/Swift) and Android (Java) development in an enterprise environment.
• Focused on maintenance, bug fixing, and performance improvements across mobile applications.
• Gained foundational experience working with large codebases and enterprise development processes. Early Experience
2013 — 2016
Infrastructure & Software Development roles involving system support, POS development, and early mobile integration (Delphi, C#, Xamarin).
Skills
Mobile & Frontend
Swift, SwiftUI, Objective-C, UIKit, Combine, Core Data, XCUITest, Swift Test Architecture & Tooling
MVVM, MVC, TCA, Swift Package Manager, CocoaPods, Git, CI/CD (iOS) AI & ML
Python, Prompt Engineering, AI Agents, LangChain, Generative AI Relevant Coursework
Artificial Intelligence, Machine Learning, Data Mining, Deep Learning, Agentic Software Systems, Generative AI Education
M.S. in Applied Artificial Intelligence - Clark University Fall 2025 — Present MBA in Mobile Development - FIAP Sep 2022 — Sep 2023 B.S. in Systems Analysis and Development - FATEC Jun 2013 — Dec 2021