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Immersive developer, Web developer, Video editor, UX designer

Location:
Cathedral City, CA, 92234
Posted:
March 04, 2026

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Resume:

A N G E L O A G A T I N O

Immersive Experience Designer with a strong foundation in Unity development and a passion for crafting emotionally intelligent, human-centered interfaces. Specialized in designing AI-driven, real-time experiences across VR and XR platforms. Experienced in integrating conversational AI, speech systems, and multiplayer environments to create engaging, spatially aware digital experiences. IMMERSIVE EXPERIENCE DESIGNER

WORK EXPERIENCE

SOLO DESIGNER / DEVELOPER

Third Seat Jan 2025 – Present

Palm Springs, California

Led end-to-end development of a multiplayer VR therapy training app featuring real- time AI dialogue. Built a host-authoritative speech pipeline, session memory system, and synchronized TTS (text to speech)/lip-sync for natural interaction. Designed therapeutic UX and safety features to support emotional regulation and continuity across sessions.

• Built real-time AI conversation system with STT (speech to text), LLM, TTS, and lipsync

• Architected multiplayer speech and state sync using Normcore

• Designed breakthrough/conflict detection engine for adaptive AI behavior

• Created persistent session memory with transcripts and summaries

• Developed calming UX and safety guardrails for therapeutic use Tools and programs used:

Unity, C#, Normcore (networking), OpenAI (LLM), Azure Speech (STT/TTS + SSML), Oculus OVRLipSync, Firebase (Firestore/Storage), PlayFab, Figma GAME DESIGN LEAD

TrainingLab Jul 2023 – Present

Carlsbad, CA

Promoted from UX Designer to lead design of AI-driven VR and WebGL training tools for soft skills development. Directed conversational AI systems, branching dialogue, and immersive learning mechanics across platforms. Collaborated cross- functionally to align gameplay, learning instruction, and technical integration.

• Led design of AI-driven dialogue using Convai and Unity

• Directed UX research, prototyping, and iterative testing

• Transitioned VR prototypes to WebGL with adapted UX

• Integrated STT, TTS, and avatar animation for seamless interaction

• Rebuilt website and implemented analytics for user insights Key Tools:

Unity, Figma, Convai Dialogue Designer, ShapesXR, Webflow, WordPress, HTML, CSS, JavaScript, Google Analytics, Hotjar

CORE COMPETENCIES

• Immersive UX & XR

Design

• Conversational AI

• Dialogue Systems

• Multiplayer

Interaction Design

• Emotionally Intelligent

Interfaces

• Therapeutic & Soft

Skills Training

• Cross-Platform

Experience Design

(VR/WebGL)

Palm Springs, CA +1-717-***-**** **************@*****.*** / angeloagatino DESIGN & RESEARCH

PROCESSES

• End-to-End Product

Design

• Interaction &

Systems Design

• Dialogue Mapping &

Narrative Design

• User Research &

Usability Testing

• Rapid Prototyping &

Iteration

• Session Flow & State

Management

• Data Analysis

• Safety & Content

Guardrails

angeloagatino.webflow.io

A N G E L O A G A T I N O

WORK EXPERIENCE (CONTINUED)

FOUNDER, XR UX DESIGNER

Dynamic Sphere Jan 2023 – Present

Palm Springs, CA

Founded an immersive design studio focused on wellness, spatial computing, and ritualized digital experiences. Produced prototypes, design experiments, and client work exploring emotionally resonant interactions in XR.

Led concept and UX design for immersive wellness experiences

Published work on spatial computing and digital rituals

Delivered client prototypes blending interaction, narrative, and presence

Explored experimental formats for emotional and embodied design XR UX DESIGNER INTERN

ZenVR Jun 2023 – Sep 2023

Palm Springs, California

Contributed to UX design and user research for a guided meditation VR app. Focused on onboarding flow, session accessibility, and therapeutic interaction design. Conducted user interviews and prototyped improvements that enhanced session completion and reduced friction.

Led user research and persona development for anxiety-prone users

Designed onboarding and navigation flows in Figma and Unity

Improved UX clarity while preserving meditative aesthetics

Reduced drop-off and increased engagement through iterative testing Tools used:

Unity, Figma, ShapesXR, Adobe CC, VR Interaction Design, User Interviews, Personas

& Journey Mapping

UX RESEARCHER

Covalent Studios Apr 2022

Palm Springs, California

Conducted heuristic evaluation of a client website and delivered actionable UX recommendations to improve usability and user engagement.

Performed expert review using usability heuristics

Identified key friction points and improvement areas

Delivered clear, prioritized UX recommendations

WEB UX DESIGNER

Pretty-in-Punk Vintage Oct 2019 – Nov 2019

Palm Springs, California

Redesigned eCommerce site navigation using tree testing and user feedback to improve usability and product discoverability.

Conducted tree testing to evaluate site structure

Synthesized user feedback into actionable design changes

Improved navigation clarity and user flow

INTERESTS

• Designing XR for healthcare, therapeutics, and training

• Exploring design that feels natural, organic, and human at the intersection of wellness and immersive technology

• Cyberpunk sci-fi, horror films

• Majestic hikes, desert mysticism

• Being barefoot in a riverbed

EDUCATION

• M.S. UX Design - Kent

State University (2022)

• B.A. Film Production -

Pennsylvania State

University (2010)

IMMERSIVE EXPERIENCE DESIGNER

TECHNICAL SKILLS

• Unity (C#)

• Normcore (Multiplayer

Networking)

• OpenAI (LLM

Integration)

• Azure Speech

(STT/TTS, SSML)

• Oculus OVRLipSync

• Firebase

• PlayFab

• Convai Dialogue

Designer

• Figma, ShapesXR

• HTML, CSS, JavaScript,

WordPress, Webflow

• Google Analytics

• Hotjar



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