PROFESSIONAL SUMMARY
Motivated and detail-oriented 3D Environment Artist with hands-on experience in modeling, texturing, and real-time environment creation for video games. Specialized in PBR workflows in Unreal Engine. Passionate about building immersive digital worlds, with a background in Graphic Design and advanced technical art training. Open to junior roles in Environment, Technical, Texture, Material Art or 3D Artist. EXPERIENCE
ElectronicArts (Internship) – Environment Artist.
Madrid Sept 2025 – Today
• Created tools for environment (Building generator) and optimization (Lod updater)
• Collaborated with a team to create environments. ETHERNAL STUDIO – 3D Environment Artist
Madrid (Remote from Melbourne, Austalia) Mar 2024 – Aug 2025
• Designed modular environments and props for Ethernal videogame
• Created high-quality textures using Substance tools and baked lighting in Unreal Engine
• Collaborated with level designers and programmers to integrate assets in real-time. RUBY SHARK STUDIO – 3D Asset Artist
Remote Mar 2023 – Mar 2024
• Modeled and textured props and environments for the indie title Mantra.
• Optimized meshes and UVs for performance.
• Worked closely with art director and tech artist team. METHOD AGENCIA – 3D & Graphic Designer.
Madrid Mar 2023 – Aug 2023
• Created 3D visuals, stage concepts, and motion graphics for music festivals and events
ROCKIN. – 3D Modeller & Graphic Designer.
Madrid Nov 2022 – Feb 2023
• Developed 3D NFTs and motion graphics for branding campaigns. GAIA GAMING – Art Director.
Remote Mar 2022 – Nov 2022
• Led the visual identity and design direction for branding and digital media. RTVE (Internship) – Environment Artist.
Madrid Nov 2021 – Mar 2022
• Modeled 3D environments and motion graphics for media productions. 3D Environment Artist & Technical Artist
Madrid, Spain
Open to relocation
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Artstation: : https://artstation.com/davidtorressuarez LinkedIn : https://www.linkedin.com/in/davidtorressuarez/ EDUCATION
Master’s in Technical VFX Art
Voxel School – Madrid, Spain.
Master’s in 3D Environment Art
Voxel School – Madrid, Spain.
Degree in Graphic Design
U-TAD University – Madrid, Spain.
TECHNICAL SKILLS
3D & Modeling
3ds Max, Blender, ZBrush, Marvelous Designer, UVLayout, VoxEdit. Texturing & Materials
Substance Painter, Substance Designer, Marmoset Toolbag. Engines & Tech Art
Unreal Engine (Tools, Niagara, PCG, Blueprints), Houdini, Visual Studio (C++ and Python). Graphic & Motion Design
Photoshop, Illustrator, After Effects, Premiere, Figma, InDesign, Canva. LANGUAGES
• Spanish – Native
• English – Fluent
• German – Basic