Jason Chadwick
PERSONAL SUMMARY
After a decade of experience as a production designer in film and television, I want to pivot into interactive storytelling in the gaming industry. I’m excited for an opportunity to to explore my passions world building, narrative development, and visual storytelling while using my technical skills and unique experiences in narrative design. EMPLOYMENT HISTORY
GRAPHIC DESIGNER 01/2025 - 03/2025
Crystal Art Gallery
Crystal Art Gallery serves as the middle person between artists and vendors. My duties mainly consisted of editing product photography into room settings for presentations, packaging and marketing.
Themed Curation: Assembled boards with images that illustrated a theme to use as a baseline for art collection.
Photo Editing: Cleaned up product photography, so it was ready for packaging, presentations and marketing.
Photo Mock-ups: Utilized technical knowledge with programs such as photoshop and illustrator and my enviromen- tal design experience to simulate real world spaces . PRODUCTION DESIGNER/ART DIRECTOR 01/2021 - 06/2025 Freelance Film/Television (Union Local 800)
Leadership in Design: Confidently led the design and execution of immersive environments, sets, and props for award-winning productions (HBO’s The Idol, Euphoria, Critical Role).
Collaboration: Collaborated with directors and writers to translate scripts into visual narratives aligned with themes, genres, and period styles.
Presentations: Created design presentations, floor plans, and 3D visualizations to pitch and develop concepts.
Supervision: Supervised multi-disciplinary teams including set decorators, carpenters, and graphic artists to bring complex worlds to life.
Organization and Communication: Wrote internal documentation, visual scripts, and construction guidelines—en- suring clarity across departments.
Guidance: Provided constructive feedback, mentorship, and coaching to junior team members and coordinated multi-department workflows.
Problem Solving: Each project is always under a strict shooting schedule where problems need to be solved efficiently and intelligently. Creative problem solving on my feet is a skill I have wielded frequently with finesse. Sample of Union Credits (full list on credits can be found on my website): Station 19 - TV Show - ABC / Disney
Rookie Feds - TV Show - ABC / Disney
The Idol - TV Show - HBO / Warner Brothers
I Don’t Care - Music Video - Ed Sheeran ft. Justin Bieber We Love This Game - Commercial - PGA
ART DIRECTOR 05/2015 - 06/2025
Freelance Film/Television (Non- Union)
(Responsibilities are similar to union work, however each step of the design process is hands-on)
Comprehensive Set Design: Designed, budgeted, presented, constructed, painted, decorated and created or sourced all pieces needed for a set.
Fabrication: Prop fabrication, illustration, graphic design, and creation of specialty items as needed.
Visual Storytelling: Gained experience in visual continuity, prop creation, and logistical coordination—skills applica- ble to interactive quest scripting.
Sampling of Non-Union Work Credits:
Critical Role - Live Show - Critical Role Productions Murder in the Heartland - TV Show - Discovery ID
Comedy Jam - TV Special - Comedy Central
If You Were Mine - Music Video - Ocean Park Standoff ft. Lil Yachty jasonchadwick.com
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EMPLOYMENT HISTORY CONTINUED
ART DEPARTMENT ASSISTANT 07/2015 - 11/2019
Freelance Film/Television
There to be a set design Swiss Army knife. Duties mainly comprised of graphic design, surveying filming locations, model making, and coordination between vendors. I had to be adaptable to assist any person who needed assistance. Sampling of Work Credits:
Euphoria - TV Show - HBO
Shameless - TV Show - Showtime
The Amazing Race - TV Show - CBS Studios
Stumptown - TV Show - ABC/Disney Studios
TECHNICAL SKILLS
Set Design, Environmental Design, 3D Modeling, Texturing, Team Leadership, Budgeting, Performance Tracking, Illustra- tion, Graphic Design, Video Editing, Miniature Building, Model Making, Construction, Photography, Large Format Printing, and I.T. / Computer Skills
SOFTWARE SKILLS
Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Adobe Premiere, Sketchup/Layout, Z-Brush, Blender, Unreal Engine, Twinmotion, Avid, Final Cut Pro X, Microsoft Office, Microsoft OneNote, Teams, Zoom, Trello, Slack PERSONAL SKILLS/PASSIONS
Enjoy writing and hosting social storytelling experiences Games, murder mysteries, Dungeons and Dragons, etc.).
Create artwork with an assortment of mediums from watercolor, acrylic, charcoal, clay, and graphite.
Interested in continuing to pursue metalworking in the forms of welding, bronze casting, and smithing.
Digital illustration varying from rendered realism to stylized design.
Photography and photo editing from portraiture to nature.
Appreciator of art, film, architecture, music, museums, skiing and camping.
Recently completed coursework tailored to environment design and game development.
Deep familiarity with BGS titles like Skyrim, Fallout, Oblivion, and Starfield.
Favorite Games: Portal 1/2, Fallout, Arkham Asylum/City, Red Faction: GW, Skyrim, Mirror’s Edge, Fable 2, LoZ: BotW, Baldur’s Gate 3, Thomas Was Alone, Halo 3, The Eternal Cylinder, Bioshock 1 & Infinite, Elden Ring, Viva Pinata EDUCATION
State University of New York at Fredonia 2011 - 2015 BFA Bachelor of Fine Arts
Major in Fine Art, Minor in Filmmaking
Florence University of the Arts 2014
Study Abroad program with a focus in fine art in Florence, Italy Studio Arts 2025
Entertainment based eduction for technical skills
Currently located in sunny Los Angeles, CA, but willing to relocate. Portfolio at www.jasonchadwick.com, and references available upon request. jasonchadwick.com
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Jason Chadwick