Post Job Free
Sign in

Environment Artist 3D

Location:
Los Angeles, CA
Posted:
May 20, 2025

Contact this candidate

Resume:

Esther Shin

*D Environment Artist

***********@*****.***

estherkshin.artstation.com

Awards

Ringling College

Dean’s Scholarship

Experience

Education

Skills

July 2022 - July 2024

Environment Art/ World Builder @ Visionary Realms

● Provided flexible assistance in multiple art disciplines contributing to feedback and art direction in concept art, environment art, and worldbuilding.

● Presented to different teams in frequent critiques applying feedback to deliver high quality assets within deadlines.

● Contributed to internal and community released documentation showcasing my personal workflow and creative process.

● Communicated between several artists to create a cohesive environment in engine.

● Utilized concept art and real world references to create assets ranging from different foliage, biome assets, architecture, and props in an optimised manor for an MMORPG open world game.

● Implemented game ready assets into engine set dressing and blueprinting spawn locations for procedural foliage.

● Led in navigating a style guide for an art style shift from realism to a painterly aesthetic.

● Designed procedural tiling materials for terrains and surfaces. Aug 2018 - May 2022

Environment Art @ Ringling College of Art and Design

● Produced full environments in Unreal Engine within technical parameters to ensure optimization and gameplay/ cinematics.

● Collaborated in teams of 2-15 peers building mod/bash kits, materials, and trim sheets.

● Presented work in large scale critiques responding and iterating upon feedback.

● Designed and translated different art styles from 2D to 3D ranging from realistic to hand painted.

2018 - 2022

Ringling College of Art and Design

Bachelor of Fine Arts : Game Art

What I do Software

Adobe Photoshop

Substance Painter

The Rookies Substance Designer

Draft Selection

Korean American Day Contest

Honorable Mention

Congressional Art Competition

Honorable Mention

National Scholastic Art Award

Gold and Silver Keys

linkedin.com/in/esther-shin

About Me

Hiya! I’ve been making games for

about 6 years ranging from game

jams to working for a studio. All of

which started with my love for video

games. Back in 4th grade I was given

my Dad’s old work laptop for

“homework” purposes. My first pc

games were classics like Wizard 101,

Club Penguin, and League of

Legends. An odd combination - or so

I’ve been told - but it’s what got me

hooked. Video games slowly became

a part of who I am. It created

community, friends, my career, and

this about me section.

Aug 2018 - May 2022

Level Design @ Ringling College of Art and Design

● Concepted iterations of top down maps exploring variations of game play interactions.

● Actively conducted play tests revising upon feedback and bug reports.

● Engaged in the entire pipeline creating 3D models from concept art, mood boards, and greybox assets.

Autodesk Maya

Zbrush

SpeedTree

Marvelous

Marmoset

Unreal Engine

Unity

3D modeling

UV mapping

Texture mapping

Environment Art

Set Dressing

Game Design

LOD

Illustration

Design Principle

Color Theory



Contact this candidate