Shannon Silva
Aurora, Colorado, United States Email: **************@*****.*** Website: artstation.com/shannonsilva
EXPERIENCE
SUPERSOCIAL, INC
Associate Art Producer
Manage a team of contract artists and ensure the successful creation of art assets, manage schedules, budgets, and resources.
Create and manage project schedules, resource plans, and processes. Identify and reduce potential risks that could impact projects. Provide regular reports on team progress and project status. Collaborate with artists, designers, and clients to achieve a project's creative vision. 03/2025 – 4/2025 (The company was acquired and my position was cut)
SAWHORSE PRODUCTIONS
Freelance Artist
Worked with Sawhorse to create assets and environments for games for clients such as Universal Studios and Walmart.
Helped develop models and environments while collaborating with programmers and designers to create a fun and immersive world for players.
Maintained organization and drive in order to manage my workload and work well with my team. 08/2023 – 03/2025
SUPERSOCIAL, INC
3D Content and Environment Artist
Worked closely with producers, game designers, and modelers to design and decorate levels and environments.
Created 3D assets using Autodesk Maya and Substance Painter, making sure to stay true to set style of the game.
Maintained cohesive style throughout production cycle by collaborating closely across all development departments.
03/2023 – 08/2023
WONDER WORKS STUDIO
Lead 3D Content and Environment Artist
Lead and managed a team of 3D artists to create game assets and environments. Worked with clients to address brand concerns, maintain cohesive style, and recreate products as 3D assets.
Collaborated closely across development departments to create an impressive final product. 09/2021 – 03/2023
EDUCATION
UNIVERSITY OF TEXAS AT DALLAS
Bachelor in Arts and Technology 2014 – 2018
Minored in Visual Arts
SKILLS
PBR Pipeline
Autodesk Maya
Zbrush Photoshop
Substance Painter and Designer
3D Modeling and Texturing
Lighting
Team management
Budgeting
Outsource management
Scheduling
Unreal Engine 4 and 5
Unity