Thiago Moreira Rodrigues
Curriculum Vitae
Personal Data
Name Thiago Moreira Rodrigues
Marital Status Married
Gender Male
Birth Date 27/08/1984 - Vitória/ES - Brazil
Electronic Address E-mail: ***************@*****.*** Linkedin Profile https://br.linkedin.com/in/thiagomoreira13 Academic Data
2014 - 2015 MBA in Information Technology.
University Anhanguera, São Paulo, Brazil
2007 - 2009 Master in Electric Engineer.
University of São Paulo, USP, São Paulo, Brazil
Title: Collaborative Approach to Software Projects Development Advisor: Edson Satoshi Gomi
2002 - 2006 Graduation: Electric Engineer – Computer Emphasis. Graduation Project: Augmented Reality Games Development University de São Paulo, USP, São Paulo, Brazil
Technical Skills
Senior Unity3D, Unreal 4/5; ECS; C#; C/C++; ASP.NET; ASP.NET MVC; ASP.NET Core; Java; Android; Kotlin; PHP; Javascript; JQuery; Node.JS; SQL Server; MySQL; HTML5; CSS3 Intermediate Virtual Reality; Augmented Reality; Objective-C; Swift; Tizen; Python Junior R; Elixir; Oracle DB
Professional Data
1. Sassy Chap Games
2023 - now Lead Developer
Responsible for the development team of Sassy Chap’s first game, Date Everything, and managing all requirements between teams. Game developed using Unity3D. 2. Omeda Studios
2021 - 2023 Senior Frontend/Backend Engineer
Responsible for developing and maintaining both frontend and backend solution for Predecessor, a fast-paced action game that combines MOBA and FPS gameplay, using Unreal 5.0/5.1, and AccelByte/Pragma as backend solution.
3. Perfect Storm Studios
2020 - 2021 Senior Gameplay Engineer
Responsible for developing and maintaining all backend software solution to handle game’s data using Rest APIs and SignalR, and also developing the MOBA game (client/game server) using ECS Framework in Unity3D.
4. Faro Technologies
2019 - 2020 Senior Engine Engineer
Responsible for developing and maintaining new functionality in Faro’s 3D engine and solutions. 5. VINIT Consulting
2009 - 2019 Solutions Architect / Developer
Most important projects:
• 2009-2010 Hoplon Infotainment: Developer responsible for network features in Taikodom, an MMO Space Exploration Game
• 2012-2015 .mobi: Apps development for clients: native Android and iOS apps developed for clients like UNESCO, Lemann Foundation, Tintas Suvinil, UFC, Rede Globo, BAND, Jovem PAN
• 2010-2012 Glu Mobile: Game Developer for many different games, using Unity3D
• 2014-2015 Bitter Byte Games: Unity3D Developer for Mobile Games
• 2015-2019 Apoema Assets Management: SAGRES: management system for the entire company, developed using C#/ASP.NET MVC and later upgraded to ASP.NET Core
• 2017-2018 SYS2B: FlockMobi: customizable Android and iOS app, complete with a management solution for all modules and information inside the apps 6. Globalcode
2014 - Now Professor
Responsibilities:
• Professor for Android, Tizen and Games development courses using Unity 3D and Unreal 4 in Samsung’s Ocean program in Brazil.
7. SYSone Consulting S/A
2007 - 2009 New Technologies Coordinator
Responsibilities:
• Responsible for creation of the New Technologies group within the Company, clients communication and presentations, projects pipeline, budget and management, training and team development
• Most important projects: Approval Workflow Management System for Voith Inc, HR Management System for Sanofi-Aventis, Promotional Campaign for Unilever 8. Rio Branco Universities
2007 - 2008 Information Systems Professor
Responsibilities:
• Responsible for Database systems, Software Engineering, Programming Languages, Programming Laboratory classes for Information Systems graduation course 9. Promon Tecnologia S/A
2005 - 2007 System engineer
Responsibilities:
• Responsible for software projects management and development, clients communication and presentations, Business Intelligence projects, and search tools’ and knowledge management projects. Worked through all Unified Process’ phases 10. Massachusetts Institute of Technology – MIT
2005 - 2005 Collaborator for Media Lab’s D-Lab Project Responsibilities:
• Research and development of alternative technologies for poor communities’ improvement. Project executed at Bradesco Foundation, in the state of Tocantins, Brazil, aiming the local natives’ community.
Languages
English Fluent
Portuguese Native
Spanish Advanced
Japanese Intermediary
March 9th, 2025.