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Unreal Engine Team Lead

Location:
Wildwood, FL
Posted:
May 08, 2025

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Resume:

Programming Languages

• C++

• C#

• Python

• Matlab

• Java

• Unreal Slate Code

Game Development

• Artificial Intelligence

• Custom Controller Input

• Idea Development

• Team Lead

Education

Full Sail University

Winter Park, FL

Bachelor of Simulation and

Visualization (B.S.)

June 2019

linkedin.com/in/danmurdoc

linkedin.com/in/danmurdoc

Dan Merrick - Orlando, Florida, United States - LinkedIn Work History

Lead Unreal Engine Developer

LSI October 2019 - Present

Jacksonville, FL (Remote)

• Leading back-end architecture of new Unreal Engine Products.

• Creating Data Driven systems, ease of use, and Opens Content creation tools to fully optimize-able systems

• Creating Content Creation Tools to expedite production time, minimize memory footprint, and ease developer burden.

• Mentor Junior SE's starting in Unreal Development. April 2019 – October 2019

AI Lead

Dark Sparrow Studios

Orlando, FL

• Lead development of Game AIs for RPG style game.

• Built "Plug and Play" AI state machine as unity Extension. May 2014 – October 2019

Manager

BackYard Burgers

Altamonte Springs, FL

• Supervised team of 8 through closing procedures.

• Tracked inventory.

• Trained new hires in all posit

Project Experience

Nicholas Miksa-Golden

Lead Unreal Developer

904-***-**** Altamonte Springs, FL *************@******.********.*** Hardware

• 3D Printing

• Laser Cutting

• Moog

• Bluetooth

• Wi-Fi

Software

• Visual Studio

• Unity

• Unreal Engine 4 & 5

References

• Valerie Collins, Sr. Software Manager

904-***-****

• Ryan Simmons, Sr. Software Manager

904-***-****

• Jeff Chilson, Software Engineer III

864-***-****

• Military Maintenance Trainer

o Backend System Arhitecture

Automated Locator System locates components within the data set and leads end user to their location.

Interaction system, available actions based on current state, task checking, and Validation.

View Navigation system, navigating from full plane exterior to interior or isolated exterior views, down to an isolated component view along with running memory of all component states and accesses. o Tools

Content Creation tools for easier setup of individual steps within a lesson.

Multimeter tools to compartmentalize data and minimize memory footprint

• Military Aircrew Trainer

o Many of the same Systems and tools with a focus on emergency landing procedures instead of maintenance.



Contact this candidate