Post Job Free
Sign in

Environment Artist Unreal Engine

Location:
Brookline, MA
Posted:
May 09, 2025

Contact this candidate

Resume:

Atharva Santosh Sawant

Environment Artist Brookline, MA, USA +1-202-***-**** ***********@*****.*** www.artstation.com/atharvasawant99 linkedin.com/in/atharva-sawant-9315b71a3 SUMMARY

Aspiring environment artist with a Master's degree in Game Science and Design from Northeastern University, with a strong foundation in 3D Modeling and asset creation, environment layout and real-time engine integration. Skilled in low-poly modelling, texturing and level design, with a strong focus on environment storytelling through visual design. Proficient in Unreal Engine, Autodesk Maya and Substance Painter. Seeking to contribute to immersive game worlds and iconic game environments. EDUCATION

Northeastern University May '25

Master of Science Game Science And Design GPA: 3.709 Boston, Massachusetts

Fr C Rodrigues Institute of Technology Dec '21

Bachelor of Engineering (BEng) Computer Engineering GPA: 8.18 Navi Mumbai, Maharashtra, India

TECHNICAL KNOWLEDGE AND SKILLS

Skills: Environment Design · Environment Art · Level Design · Props Design · Color Theory · Digital Painting · Game Design · 3D Modeling · UV Mapping · Quality Assurance Testing · Precision · Asset optimization · Greyboxing · Texturing · Collaboration · Playtesting · Leadership · Problem Analysis and Solving · Idea Brainstorming · Documentation · Communication

Applications: Unreal Engine · Unity · Autodesk Maya · Adobe Substance Painter · Adobe Photoshop · Adobe Illustrator Languages: Python · C++ · C#

PROFESSIONAL EXPERIENCE

IndieCade 1081 Amoroso Place, Venice, CA

Game Design Intern Jun '24 - Aug '24

· Contributed to the successful development of 'Daydreams of Change' in a 6-week game jam, managing strict time constraints under intense pressure.

· Collaborated with teammates to brainstorm and come up with more than 5 ideas.

· Developed the user interface of the game in Unreal Engine 5, including 3 options in main menu.

· Worked on an unreleased level involving boat driving gameplay mechanics with upto 5 objectives and more than 15 obstacles. QualityKiosk Technologies Pvt Ltd Maharashtra, India Test Engineer Jun '21 - Jun '23

· Assisted the team cross-functionally in performing user acceptance testing on 2 mobile applications.

· Created and executed over 100 test cases for various test scenarios.

· Led the team in QA tracking and resolution of over 15 defects and bugs.

· Contributed to successfully launching the go-live version of 1 product with flawless deployment. PROJECTS

The Mystery Of The Abducted Scientist Feb '25

· Brainstormed over 7 ideas and concepts for the environment design.

· Greyboxed the entire environment layout in Unreal Engine 5, including more than 17 distinct architectural components.

· Added over 5 interactable objects and doors with environmental storytelling and lighting to enhance gameplay.

· Constructed and optimized over 15 modular, low poly 3D assets for enhanced real-time performance in gameplay scenarios. Game Ready LEGO Environment Diorama Apr '24

· Iterated on more than 5 concepts through structured ideation.

· Modelled and textured a detailed LEGO character and up to 9 LEGO pieces with digital painting using Substance Painter.

· Optimized the geometry to achieve a poly count less than 7000 on each asset to enhance rendering efficiency.

· Assembled all 10 assets to produce a high-quality environment in Unity engine. Game Ready House Interior Sep '24

· Conceptualized and iterated on more than 4 environment design ideas and concepts.

· Designed and built up to 8 production-ready assets in Autodesk Maya.

· Textured all assets using Substance Painter to suit the environment mood.

· Assembled all the assets to construct a visually appealing environment in Unity Engine.



Contact this candidate