RESUME UX/UI Designer/ *D Artist - Generalist
Milosh Spasikj
Phone: +1-303-***-****
Email: ******.*******@*****.***
Web: https://www.miloshspasikj.com
Linkedin: https://www.linkedin.com/in/milos-spasic/
PROFESSIONAL SUMMARY
As a dedicated UX Designer with 8+ years of experience, I specialize in creating intuitive and engaging user experiences. I leverage a user-centered design approach, conducting in-depth research, and implementing industry best practices to deliver innovative and visually appealing solutions. Proficient in wireframing, prototyping, and usability testing, I collaborate seamlessly with cross-functional teams to align design strategies with business goals. My commitment to creating accessible and inclusive designs, paired with a continuous learning mindset, ensures I stay at the forefront of industry trends. Proven ability to solve complex design challenges and communicate effectively with stakeholders. Seeking to contribute my skills and creativity to a dynamic team, driving impactful user experiences.
CREATIVE SKILLS:
•Exceptional creative and analytical thinking abilities.
•High knowledge of Photoshop, Illustrator, Premiere, Affinity Designer, Figma
•High knowledge of HTML, CSS.
•Strong expertise in digital photography and graphics.
•Outstanding proficiency in search engine optimization techniques.
•Modeling Organic and hard surface; high and low poly objects; characters, environment, and other props.
•Texturing Cartoon assets, movie props, and characters.
•Lighting Developing materials, and complex shaders.
•Simulations VFX – n Dynamics (n Particles, n Cloth, Fluids)
•Sculpting Character fast prototyping and detail work.
•Rendering Exteriors, interiors and other intermediate scenes.
•Drawing
Sketching and drawing concepts.
SOFTWARE:
•Figma
•Miro
•Jira
•Fig Jam
•Adobe Photoshop
•Adobe Illustrator
•Adobe Premiere
•Affinity Designer
•HTML, CSS, JS
•Balsamiq
•Autodesk Maya
WORK EXPERIENCE:
Transamerica-Financial Services, Remote
Mart 2023 – Present
UX/UI and Product Designer:
Responsible for managing the end-to-end design and user experience strategy, covering pre- and post-login phases and spanning product discovery, high-fidelity design, and prototyping stages. This includes Pre-Login & Post-Login User Experience: Designing intuitive, user-centric interfaces for both pre- and post-login phases, ensuring seamless transitions and sustained engagement throughout the user journey. Design Process Management: Guiding the progression from wireframes to polished, high-fidelity designs and interactive prototypes, ensuring alignment with project timelines and design standards. Design System Leadership: Spearheaded a complete company rebrand by building a cohesive design system in Zero Height, developing and maintaining new Figma components, and executing a full UI reskin to align with refreshed branding. Atomic Design Implementation: Enforced atomic design principles across projects, leveraging company libraries to maintain design consistency and scalability across multiple touchpoints. Cross-Functional Collaboration: Coordinated closely with product owners, stakeholders, developers, and team members to align on design strategy, ensuring that business objectives and technical feasibility are met. Team Education and Mentorship: Educated team members on best practices for utilizing and building components within the design system, fostering a culture of scalable and consistent design practices across projects.
Chain starters, Remote
April 2022 – December 2022
UX/UI Designer and Product Development:
Responsible for collecting, researching, investigating and evaluating user requirements and delivering an outstanding user experience providing exceptional and intuitive application designs.
Snow Cloud, Boulder Colorado
July 2021-2022
UX/UI Designer and Product Coordinator:
Responsible for collecting, researching, investigating and evaluating user requirements and delivering an outstanding user experience providing exceptional and intuitive application designs.
Trifecta Support, Macedonia
September 2017-2021
UX/UI Designer:
Worked on designing and re-designing cross-platform apps, SaaS products, banners, landing pages, UI elements and UX flows. Responsible for start to finish development of UI components, design systems, page layouts, onboarding flows, prototypes for various Trifecta Support clients. Developed wireframes, UI elements, user behavior flows, dashboards, admin interfaces, and email templates for several dating sites for Global Personals.
FX3X Skopje, Macedonia
October 2012 – 2017
UX/UI Designer,3D Generalist & 3D Modeler:
Worked as a 3D generalist and web designer, creating high quality models, textures, shading, lighting, look development, and VFX. Creating models in accordance with customer requirements and engineering design constraints. Worked on notable feature films
(2016) Independence Day: Resurgence (modeling, textures) &
(2016) Teenage Mutant Ninja Turtles: Out of the Shadows (modeling, textures/ (2015) Fast & Furious: Supercharged (modeling, textures) &
(2014) Edge of Tomorrow (hard-surface modeler, textures)
Various Freelance Projects
September 2017 - Present
EDUCATION:
Faculty of Fine Arts within the Ss. Cyril and Methodius University in Skopje North Macedonia
• Bachelors in fine arts graphics and graphic design
Fx3x-3D practical training
CAREER HIGHLIGHTS:
(2016) Independence Day: Resurgence (modeling, textures)
(2016) Game of Thrones Season 6 (modeling, texturing, layout)
(2016) Monster Trucks (modeling, textures)
(2016) Jim Hanson's Splash and Bubbles (modeling, textures)
(2016) Jim Hanson's Word Party (modeling, textures)
(2016) Teenage Mutant Ninja Turtles: Out of the Shadows (modeling, textures)
(2015) Fast & Furious: Supercharged - Universal Studios Tour Ride (modeling, textures)
(2014) Edge of Tomorrow (hard-surface modeler, texture artist)
(2014) To the Hilt (visual effects artist)
(2012) Sid the Science Kid: The Movie (3D artist)
(2012) Hershey's Great Chocolate Factory Mystery (3D artist)