BRIAN L. LIBBY
***********@*****.***
Technical Skills:
• Microsoft Excel/Word
• JIRA / Jenkins / Slack
• C# / Linux
• Monday.com
• Unity / Unreal Engine
Work Experience:
Quality Assurance Tester/Associate Lead Tester – Private Division 07/2018 – 07/2022
• Tester - Title Mastery
• Tester - Bug writing/tracking
• Tester - Communication and coordination with 3rd party developers
• AL - Creation of Test Cases and Test Plans
• AL – Auditing of bug tracking database
Deployment Coordinator/Incident Specialist – Machine Zone 09/2017 – 06/2018
• DC – Oversight and support for production to deploy game code to live servers
• IS – Coordination for engineering support to find and solve live game and infrastructure problems
Quality Assurance Tester – Machine Zone 11/2016 – 09/2017
• Knowledge of game production and deployment cycle
• Bug writing/tracking
• Coordination with designers and developers to push game content to live servers Test Engineer I – Gaming Laboratories International 03/2015 – 03/2016
• Regulatory compliance testing for international jurisdictions
• In-depth testing on: Functionality, protocol, communications
• Emulation of game titles for reel accuracy
Test Technician – International Game Technology 01/2013 – 02/2015
• Maintained electronic gaming machines
• Created and tested development builds
• Configured games at trade shows and internal reviews Education:
International Academy of Design and Technology - 12/2012 Bachelor of Fine Arts in Game Production
Military Background:
United States Marine Corps - 05/2005 – 05/2009
Field Radio Operator