Skills / Software
Skills Software / Platforms
Foreign Languages: English, German – Native proficiency, Spanish – Elementary proficiency Work / Volunteering Experience
Rebecca Everlene, Environment Artist / Asset Modeler Remote (May 2023-present)
● Create environment assets using Blender, Maya, and Substance Painter
● Enhance and adjust / pose existing character models E-Fish Games, Environment Artist (Contract) Remote (Dec 2022-present)
● Create assets using Maya and Substance Painter
● Update old asset models and textures to better optimize the level for better performance
● Maintain levels for Unity using previously and newly made assets
● Created a desert landscape using Unity and Unity landscape tools The Box, 3D Environment Modeler San Jose, CA (Aug 2021 – Feb 2022)
● Modeled and Textured assets for indoor and outdoor environments for a short film, titled The Box
● Worked in group setting with artists in various fields, i.e. animators, modelers, concept artists, etc.
● Developed a custom workflow to fix issues we had with exporting cameras to Unreal Project CAT, 3D Environment / Asset Modeler San Jose, CA (Jan 2022 – May 2022)
● Textured and Modeled assets for multiple indoor environments for a short film, titled CAT
● Created detailed and simplistic materials for various kinds of objects
● Optimized models while keeping the quality / polycount of the object intact The Pro Bono Project, Volunteer New Orleans, LA (Jan - Mar 2019)
● Organized open legal case files and helped determine if old cases were to be closed Box Inc., IT Help Desk Technician Los Altos, CA (Apr - May 2014)
● Helped manage desktop hardware inventory. Contributed to the intake and update process. Education
University of Silicon Valley San Jose, California (2019-2022)
● Bachelor of Arts in Digital Arts and Animation with a focus in 3D Modeling Tulane University New Orleans, Louisiana (2015-2019)
● Bachelor of Science in Architecture
● Tulane Science Scholar Program (TSSP) – Materials Science and Engineering (2014) – summer program Alexander J. Apitz
3D Modeling Artist
201 Levin Avenue, Mountain View, CA 94040
650-***-**** adya7j@r.postjobfree.com
Alexapitz.artstation.com
https://www.linkedin.com/in/alexanderapitz/
• Environment Modeling
• Hard-Surface Modeling
• Subdivisional and Low-Poly Modeling
• PBR Shaders and Materials
• Character Modeling
• UVs and Baking
• Lighting
• Rendering
• Mesh Optimization
• Autodesk Maya
• ZBrush
• Substance Painter
• Unreal Engine 4 + 5
• Unity 2021 + URP
• SpeedTree
• Arnold
• Rhino 5 (Mac and Windows)
• VRay for Rhino
• Python programming
• Photoshop, Illustrator,
InDesign, AfterEffects