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Environment Artist Silicon Valley

Location:
Mountain View, CA
Posted:
July 14, 2023

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Skills / Software

Skills Software / Platforms

Foreign Languages: English, German – Native proficiency, Spanish – Elementary proficiency Work / Volunteering Experience

Rebecca Everlene, Environment Artist / Asset Modeler Remote (May 2023-present)

● Create environment assets using Blender, Maya, and Substance Painter

● Enhance and adjust / pose existing character models E-Fish Games, Environment Artist (Contract) Remote (Dec 2022-present)

● Create assets using Maya and Substance Painter

● Update old asset models and textures to better optimize the level for better performance

● Maintain levels for Unity using previously and newly made assets

● Created a desert landscape using Unity and Unity landscape tools The Box, 3D Environment Modeler San Jose, CA (Aug 2021 – Feb 2022)

● Modeled and Textured assets for indoor and outdoor environments for a short film, titled The Box

● Worked in group setting with artists in various fields, i.e. animators, modelers, concept artists, etc.

● Developed a custom workflow to fix issues we had with exporting cameras to Unreal Project CAT, 3D Environment / Asset Modeler San Jose, CA (Jan 2022 – May 2022)

● Textured and Modeled assets for multiple indoor environments for a short film, titled CAT

● Created detailed and simplistic materials for various kinds of objects

● Optimized models while keeping the quality / polycount of the object intact The Pro Bono Project, Volunteer New Orleans, LA (Jan - Mar 2019)

● Organized open legal case files and helped determine if old cases were to be closed Box Inc., IT Help Desk Technician Los Altos, CA (Apr - May 2014)

● Helped manage desktop hardware inventory. Contributed to the intake and update process. Education

University of Silicon Valley San Jose, California (2019-2022)

● Bachelor of Arts in Digital Arts and Animation with a focus in 3D Modeling Tulane University New Orleans, Louisiana (2015-2019)

● Bachelor of Science in Architecture

● Tulane Science Scholar Program (TSSP) – Materials Science and Engineering (2014) – summer program Alexander J. Apitz

3D Modeling Artist

201 Levin Avenue, Mountain View, CA 94040

650-***-**** adya7j@r.postjobfree.com

Alexapitz.artstation.com

https://www.linkedin.com/in/alexanderapitz/

• Environment Modeling

• Hard-Surface Modeling

• Subdivisional and Low-Poly Modeling

• PBR Shaders and Materials

• Character Modeling

• UVs and Baking

• Lighting

• Rendering

• Mesh Optimization

• Autodesk Maya

• ZBrush

• Substance Painter

• Unreal Engine 4 + 5

• Unity 2021 + URP

• SpeedTree

• Arnold

• Rhino 5 (Mac and Windows)

• VRay for Rhino

• Python programming

• Photoshop, Illustrator,

InDesign, AfterEffects



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