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Visual Development Artist

Location:
Pasadena, CA
Salary:
40 hourly
Posted:
June 06, 2023

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Resume:

LULU XU lulu-xu.com

adxjca@r.postjobfree.com

717-***-****

EDUCATION

Dreamworks TV, Visdev Artist, (Unannounced) // August 2022 - Present

• Designed and painted Backgrounds, Effects, and Lighting Scripts

• Reviewed Storyboard Panels to create designs of backgrounds and locations in Photoshop

• Used Lighting, Values and Textures to add storytelling to meet show look and mood

• Organized Layers for easy hand off to the next stage of production .

• Worked closely with the Art Director to ensure adherence to the production schedule and turn in artwork promptly.

TapBlaze, “Good Pizza, Great Pizza” // April 2022 - August 2022 Worked closely with Programers and Game developers as a Game Artist.

• Referenced existing game assets to adherer to game style and guidelines.

• Ensured cost effective, timely production by following the production schedule and clearly communicating progress to team members.

• Designed and created Characters, Illustrations, Animations and UI elements for in game, social media, and advertisement use

Mentorship with Drew Hartel // 2021

• Designed and painted backgrounds, characters, and props under the direction and mentor- ship of Drew Hartel.

• Cleaned up lose areas of design to push the final painting

• Created strong designs that showed understanding of 3D space Visual Development with Noah Klocek // 2021

• Used Lighting, Colors, and Textures to create an emotional and authentic story through images.

• Designed and created a variety of props, characters, and environments. Guided study with Richard Keyes // 2020 -2021

• Pitched and developed a portfolio project from concept to finish.

• Took feedback and reworked designs to further the project while maintaining a fresh per- spective.

• Translated a variety of references into 2D artwork.

• Utilized perspective, composition, painting, lighting, and color theory to further the story. World Building 3 with Zac Retz // 2020

• Created color keys to establish the storytelling for each moment.

• Developed concepts from rough sketches to finished paintings for Background Paintings, Key Scenes, and Orthographic Views.

ArtCenter College of Design, Pasadena, CA // 2017- 2021

• B.F.A Illustration / Entertainment Arts, Graduated with Distinction Digital Media: Photoshop, InDesign, Illustrator, AfterEffects, Blender, Maya, SketchUp Languages: Fluent in English and Mandarin Chinese

Interests: Sewing, Hiking, Novels,Musicals, Films, Children’s Books References Available upon request

Visual Development & Illustration

RELEVANT

COURSES

EXPERIENCE

SKILLS



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