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Firmware Engineer Development Manager

Location:
Carson City, NV
Posted:
June 07, 2022

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Resume:

SURESH SETTY

775-***-**** • ******.*****@*****.*** • www.linkedin.com/in/suresh-setty

SUMMARY

An accomplished and performance-driven engineering leader with 15+ years of experience in leading Software Development teams with a strong emphasis on Project Planning & Execution, Progress Improvements, and Employee Satisfaction. Possesses a proven track record in designing and developing Software and Firmware for Web, Mobile, Gaming, Telecom, Residential gateway, and Mobile-Satellite applications. HIGHLIGHTS

• Product development grossing $500+ Million • Agile Development

• Project Planning and Execution • On-Time Delivery

• Talent Acquisition • Employee Growth & Career Mentoring

• Product Strategy & Roadmap Planning • Budgeting

• Regulatory Compliance • Customer Interactions

• Software Development Life Cycle (SDLC) • DevOPs

WORK AUTHORIZATION

Green-Card holder (sponsorship not required)

EXPERIENCE

Wahoo Fitness, Reno, Nevada

Director, Software Development, 2020-Till Date

• Led the organization responsible for developing Wahoo SYSTM, a new cyclist training application, and maintaining other existing applications. The organization was structured as 4 app-dev teams led by technical leads/development manager.

• Developed and launched the new SYSTM application in 13 months. It was developed using React with Node/Express/GraphQL/MongoDB backend and ran on 5 platforms.

• Grew a small team of 7 into a high-performing organization of 22 developers.

• Increased unit test coverage on the new application from 60 to 72% in about a year.

• Adopted DevOps culture with CI/CD pipeline, metrics-based monitoring for all backend services/servers, and developer on-call responsibilities.

• Partnered with Product Management on product strategy and roadmap planning. IGT, Reno, Nevada

Senior Manager, Software Engineering, 2015-2020

• Led the engineering organization with 25 engineers, 8 TAs, and 4 engineering managers.

• Delivered several concurrent multimillion-dollar projects consistently on time.

• Initiated and completed game-package consolidation effort, saving $7.8 million per year.

• Reduced development hours by 15% by adopting templates, tools, and automation.

• Launched a quality improvement plan with design reviews, best practices, checklists, bug bashes, and post-mortems, which reduced defects per package by 20% YoY and improved first-pass regulatory compliance by 15% YoY for three years.

• Devised strategies to smoothly transition Dev teams to a new Unity-based platform.

• Championed the use of automation and introduced CI and CD into game development.

• Mentored junior managers to become better leaders, increased employee engagement and satisfaction.

• Played a critical role in resurrecting the MegaTower cabinet, which became one of the best- performing slot machines.

Leader, Engineering Craft (Global Game Studios), 2014-2017

• Led inter-studio team in devising numerous initiatives to increase production efficiency, knowledge-sharing, and collaboration between studios, which resulted in the development of new libraries that cut down the development time of certain games by 40%.

• Spearheaded IGT developers’ conference, where engineers from all global studios participated to exchange best practices, techniques, and tools.

• Organized “Lunch and Learns” and roundtable sessions to promote knowledge-sharing and technical discussions.

Manager, Software Engineering, 2011-2015

• Led a team of 14 engineers with a focus on career growth and employee satisfaction.

• Oversaw engineering efforts for 50+ games by scheduling engineers, managing project scope, proactively removing roadblocks, and ensuring high-quality products.

• Guided products through the entire software development life cycle.

• Spearheaded the effort to define an Agile-based game development process to increase predictability and on-time delivery.

• Proposed and implemented changes to reduce QA mathematics testing time by 35%.

• Developed tools to reduce art development hours for game localization by 50%.

• Mentored and developed several engineers into leadership roles and management. ADDITIONAL EXPERIENCE

IGT, Reno, Nevada, Software Engineering Lead/Firmware Engineer. Led engineering team for a premium product line with $40 million in annual revenue. Designed and developed various blockbuster products from concept to deployment.

ShareGate Inc, Reno, Nevada, DSP Engineer. Designed and developed a patented distributed-voice system over home wiring for DSL Residential Gateway. Implemented various telephony features. Hughes Network Systems, Delhi, India, DSP Engineer. Developed control code, channel coding algorithms, telephony features, and speech codec for a mobile-satellite system. Led team in developing voice capabilities for VSAT system.

EDUCATION

MS., Electrical Engineering Indian Institute of Technology, Delhi, India BS., Electrical Engineering SV. University, Andhra Pradesh, India CERTIFICATIONS

• AWS Certified Cloud Practitioner, AWS

• IBM Data Science Specialization, Coursera

• Certified SAFe 5 Agilist, Scaled Agile, Inc



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