Experience
Professional
Summary
Adobe After Effects Adobe Dreamweaver Adobe Illustrator Adobe InDesign Adobe Photoshop Adobe Premiere AutoDesk 3D Max Jira Microsoft Excel Microsoft PowerPoint Microsoft Visio Microsoft Word Oracle Agile Share Point SolidWorks Experienced creative designer with a technical and product business development acumen. A collaborative, organized, and communicative team member, well-versed in product life–cycle methodologies. Designing forward thinking, cost effective products for commercial, retail, and the casino industries. Develop and deliver a wide range of innovative, cost effective, product design solutions based on customer needs, trends, and market opportunities.
November 2013 to present
Creative Designer
pbarker design
Software
Proficiency
Collaborate cross functionally with design, engineering, marketing, gaming operations, and sales teams to identify and deliver new multi-million dollar revenue generating leased product solutions. July 2017 to June 2020
Director of Signage and Merchandising
Everi Holdings, Inc.
Managed gaming operations capital expenditure budget for signs and merchandising year-over-year, while managing established supplier relationships, including mechanical engineering development, cost negotiations, and product deployment.
Developed web based scheduling tool to automate and initiate field service as well as various vendors on product installs, removals, and service calls
Coordinated and delivered on a wide range of signage and merchandising needs for various trade shows throughout the year. Developed reusable packaging for product returns saving the company 20% revenue year-over-year from buying new
Collaborated with business partners developing visual merchandising retail solutions while supporting product strategy, including marketing plans, positioning, and messaging. December 2015 to June 2017
Conceptual Product Designer
Supercolor Digital
Interacted with gaming manufacturer leadership, as well as key customer constituencies, collaborating on new product concepts, integrating 3D modeling and animation showing product ideation in the customers’ setting. December 2013 to October 2015
Director of Product Development
Eye-Fi Holdings, Inc.
December 2009 to October 2013
Senior Creative Design Manager
Scientific Games, Inc.
Developed award winning licensed product brands. Clients include CBS, Hasbro, FreMantle, Marvel, Paramount, Sony, Warner Bros., and Universal.
Planning, assigning, delegating, and directing work for mechanical engineers, illustrators, and graphic designers. Appraising performance, providing expectations and resolving issues. Collaborated with game development studios, contract manufacturers, and visual lighting experts, to define technical designs along with product expectations while providing merchandising solutions. September 2006 to August 2009
Creative Design Manager
WMS Gaming, Inc.
adkd9y@r.postjobfree.com
Chicago, IL 60618
Paul Barker
pbarkerdesign.com
.
.
Experience
adkd9y@r.postjobfree.com
Chicago, IL 60618
Paul Barker
pbarkerdesign.com
Brain storming sessions held with game development studios, creative briefs generated for the design of Licensed themed product branding.
Managed and mentored creative professionals with task scheduling, planning, assigning, delegating, and providing performance reviews.
December 2003 to August 2006
Glass Manager
WMS Gaming, Inc.
Education
A.A.S. Graphic Design
Oakton
Certifications
Six Sigma Green Belt
University of Illinois
Computer Graphics
American Academy of Art
Commercial Art/ Illustration
College of DuPage
Patents
us 9659434
Modular Waging Game Machine Signage
us 8172669
Wagering Game System w/Electro-optical Assembly
us 8905842
Sign Display for an Electronic Gaming Terminal
General Studies/ Baseball
Iowa Western
Provided art direction along with the game development and the marketing team on product packaging designs. Collaborated with game designers, producers, project managers, and software engineers, developing interface designs for NFL and MLB licensed games. Platforms included Sony PlayStation, Microsoft Xbox, and Nintendo Game Cube.
July 2001 to November 2003
Lead Interface Designer
Midway Games, Inc.
Worked with various suppliers on innovative lighting technologies, materials, and print processes generating cost savings by defining requirements up front.
Developed game concepts, graphics, and animations for interactive coin-operated touchscreen games. December 1999 to June 2001
Interface Designer
Midway Games, Inc.
Created themed concepts and high quality production graphics for Licensed and Non-Licensed coin-operated pinball machines, novelty, and video arcade products. Brands include CBS, Lucas Films, NBA, Orion Pictures,
& Paramount.
February 1991 to November 1999
Graphic Artist/ Prepress Coordinator
Williams/ Bally/ Midway
Brands
& Clients
BRAND