SungA (Kayla) Kang
Web Interactive UI/UX Designer
+ Product Design Artist
Apple, Web Interactive Production Artist
Seattle Central College
Aug.2018 - Nov.2020 l Cupertino, CA
June.2016 - June 2018 l Seattle, WA
www.kaylakang.com/portfolio
adjpke@r.postjobfree.com
https://www.linkedin.com/in/sungakang/
AA, IT: Web Design
Certi cate
Certi cated Year: 2017
IT: Web Design / Seattle Central College
Certi cated Year: 2015
Front-end Development / SBS Academy
BA, Media Communication
University of Washington
Skills
Jan.2011 - Jun.2015 l Seattle, WA
Worked alongside web developers, designers, and leads from start to nish maintaining high standards of quality and the overall integrity of the web page design with an exacting eye, ensuring awless graphics and layouts for web production. Northwestern Theological Seminary, Web UI/UX Designer April.2018 - July.2018 l Seattle, WA
Designed and emerged the development of visual concepts which focused on user-center UI/UX interfaces and
created wireframe and prototype based on inputs
provided by the client.
Language
Bilingual: Korean & English
Competency
Product Design, UI/UX Design,
Interaction Design, Rapid Prototyping,
Design Research, Usability Testing, MS O ce Suite
Graphic
Prov cient in Adobe Suite -
Photoshop, Illustrator, InDesign Expert
Code / Interaction
HTML5, CSS3, Sass/SCSS, JavaScript,
jQuery, PHP, Angular JS
Campung, UI/UX Designer Intern
Jun.2013 - Jan.2014 l Seoul, South Korea
Worked on projects that include polishing the UI icons on the mobile applications, researching and testing UX on the users-end and improving visual designs and detail-oriented layouts of the websites.
Microsoft Online Store, Production Designer
Sept.2019 - Jul.2020 l Bellevue, WA
Produced visual assets to support new products on the website in a very fast-paced environment with detailed-oriented ability following the brand guidelines from a quality and production-ready standpoint.
iOttie Inc., Web Design Art Director
Nov.2020 - Present l Northvale, NJ
Head communicator between graphic designers and
back-end developers in the process of transforming graphic arts into Sketch base prototypes along by leading directions with a strong focus on pixel details and user interphase production. CMS
Sketch, Figma, Adobe Experience Management (AEM)