John Brownfield
Game Designer
» Unreal
» Unity
» Perforce
» Microsoft Excel
» Microsoft Word
» Maya
» Powerpoint
» Photoshop
» Blueprint UE4
» Lua
» C#
» Design Documentation
» Prototyping
» Systems Design
» Combat Design
» Level Design
Skils
» Built a level builder using C# that auto generated the level layouts based on a text ϐile. Built 25+ levels with this builder. This saved around 4-5 months of working time.
» Single-handedly designed the game Slime Splitters and wrote up the GDD for the game from scratch.
» Single-handedly implemented all the game assets and game logic into the game. This game took me 2 weeks to ϐinish.
Experience
» Currently designing this game from paper to the ϐinished product. Working on the coding, implementation, design and gameplay.
» Implemented all of the game assets given to me into the Unity game engine. I imported 50+ different game assets and got them working in game.
Education Contact
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