Liting Sun
Product / UX Designer
Seattle, WA
adj6co@r.postjobfree.com
www.wsun.design
EXPERIENCE
Silverberg Academy, Bellevue WA — Product Designer AUGUST 2017 - PRESENT
As the sole designer, leading the design of a new mobile-friendly website during Pandemic to support both daily internal class management and day-to-day clients’ activities to leverage user experience on mobile.
● Gathering the user interviews, identifying the user’s needs and pain points by creating storyboard and using card sorting technics
● Redefining the online payment workflows and interaction experience, improved the RPV (Revenue Per Visitor) by 358%, Pageview Per Month by 134%
● Designing the company identity, color, logo, and style guideline
● Collaborating with internal and external teams to steer brand consistency Blaze Corporation, Redmond WA — Visual Designer
MAY 2015 - JUNE 2017
Blaze Corporation is a K-12 research and development center.
● Designed and developed wireframes and website from concept to production
● Worked and communicated with stakeholders daily, gathered clear business goals and requirements, and delivered designs on time
● Built compelling solutions for digital and social platforms Modesens, Seattle WA— UI Designer Intern
SEPTEMBER 2014 - APRIL 2015
ModeSens is the premier digital shopping platform to streamline the fashion shopping experience, saving consumers time and money.
● Initiated user research, delivered the key user flow, wireframe, and prototype
● Responsible for the development of a new brand conception for Modesens.com which included a logo, color scheme, and web interface
● Produced hi-fidelity mockups, wireframes, workflows, and icons FREELANCE PROJECTS
JOYRUN — Contractor UX Designer Role
FEBRUARY 2020 - JUNE 2020
Joyrun is a popular Chinese running app with a total of 80 million users around the world. We developed a new gamification feature to solve the daily user decrease problem.
● Generated wireframes, interactive prototypes, and hi-fidelity UI design mocks
● Organized client usability studies and testing
● Redefined the primary feature’s user flow and created the iterations
● Guided the sound interaction design during the game EDUCATION
The University of
Washington
2011 - 2015
Seattle, WA
Bachelor of Arts:
Interdisciplinary Visual
Art & Mathematics
(Double Major)
DESIGN
Agile Development,
Design Sprint, Affinity
Diagram, Stakeholder
Mapping, User Flow,
Customer Journeys,
Wireframing,
Prototyping, Data
Visualization, Mockups,
Style Guides, Design
System,
Human-Centered Design
RESEARCH
User Persona,
Contextual Inquiry,
Focus Group, User
Interviews, Card Sorting,
Surveys, Usability
Testing, AB Testing,
Eyetracking
TOOLS
Figma, Sketch, Adobe
Photoshop, Adobe
Illustrator, Adobe
InDesign, After Effects,
Protopie, Invision,
Principle, Invision, Miro