Ryan Mueller
**** *. **** ******, *******, NE, **127
402-***-**** ****.************@*****.*** github.com/ryanmueller28
Current and Recent Software Projects
Unreal Engine Sci-Fi RPG Game (July 2020 – Present)
Designed a Sci-Fi game in Unreal Engine C++. Focused on Object-Oriented principles.
Game Development Workshop (May 2020 – Present)
Planned, coordinated, and taught game design lessons using Godot and Unity engines. Games included: a 2D Platformer, a Password Guessing Game, a 2D “Zelda Style RPG”
Advised students on How to use Unity and Unreal in addition to teaching Godot fundamentals.
Senior Seminar Project (August 2019 – May 2020)
Made a video game to gamify programming through Python. The engine is built in C and C++ APIs, with an embedded Python Interpreter.
Using the Python C API, a custom python interpreter was built, to only interact with user input Python code
Was selected for GitHub’s 2020 Archive Program
Linux Terminal Game (Jan 2020 – March 2020)
Designed a game in Unity and C# to teach Linux Terminal Commands
Three modules focused on different difficulties
Skills & Abilities
Programming
Languages: C++ (5 years), Java (1 year), C# (2 years), JSON (1 year), C (2 years), Python (1 year), XML (1 Year), Git (1 year), Bash (1 year)
APIs: OpenGL (2 Years), SFML (4 Years), Python C API (1 Year), OpenMP (1 Year), OpenMPI (1 Year), Vulkan (1 Year)
IDEs: Visual Studio, IntelliJ, GNU Make, MinGW, Visual Studio Code, Android Studio
Other Skills
Linux Distributions: CentOS (1 year), Arch (1 Year), Debian (2 Years), Ubuntu (2 Years), Mint (2 Years), Manjaro (1 year)
Game Engines: Unreal (2 Years), Unity (1.5 years), Godot (1 Year)
ArcGIS and QGIS software suites (1 year)
Education
Doane University • HELPS Program Returning Student • May 2020
Bachelor's in Information Systems with a focus in software development
Data Structures and Algorithms, Software Engineering, Parallelism, and Android Studio.
Programming Team. Travelled with a programming team to competitions
Continuing Education • 2016 - 2018• Metropolitan Community College • Information Technology Studies
C++, Networking, Help-Desk, and Project Management
BA Music • May 2014 • Doane College
Bachelor’s Degree in Music. Projects included: research, writing and implementation of presentations on major historical works of music.
Transcribed musical scores into software format for future archiving.
Organized and cataloged the band music library.
Taught and conducted leadership and staff training events.
Attended leadership and staff training conferences.
Work Experience
Game Design Workshop Teacher Volunteer • Doane Center For Computing in the Liberal Arts • May 2020 – Present
Planned, coordinated, and taught game design lessons using Godot and Unity engines. Games included: a 2D Platformer, a Password Guessing Game, A 2D “Zelda Style RPG”
Advised students on How to use Unity and Unreal in addition to teaching Godot fundamentals.
Intern• Doane Center For Computing in the Liberal Arts • January 2020 – May 2020
Prepared, set up, and deployed Minecraft servers in CentOS 8 and Manjaro
Developed an application for automated consultation requests
Assisted in High Performance Computing seminars
Aided in the transition to consultations to online consultations
Peer Consultant • Doane Center For Computing in the Liberal Arts • September 2019 – May 2020
Consulted students with computing and programming questions
Aided in a social media and awareness campaign for the Center for Computing in the Liberal Arts
Coordinated game jam and project write-in events
Sterile Processing Tech • Nebraska Methodist Health System • Aug 2015 –Aug 2019
Served as a “level 0” technician for IT in the department; included training staff members in the use of the department specific computer systems
Maintained PCs and communicating with IT personnel on hardware related issues.
Cleaned, processed, and sterilized surgical instruments.