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Social Media Python

Location:
La Vista, NE
Posted:
December 08, 2020

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Resume:

Ryan Mueller

**** *. **** ******, *******, NE, **127

402-***-**** ****.************@*****.*** github.com/ryanmueller28

Current and Recent Software Projects

Unreal Engine Sci-Fi RPG Game (July 2020 – Present)

Designed a Sci-Fi game in Unreal Engine C++. Focused on Object-Oriented principles.

Game Development Workshop (May 2020 – Present)

Planned, coordinated, and taught game design lessons using Godot and Unity engines. Games included: a 2D Platformer, a Password Guessing Game, a 2D “Zelda Style RPG”

Advised students on How to use Unity and Unreal in addition to teaching Godot fundamentals.

Senior Seminar Project (August 2019 – May 2020)

Made a video game to gamify programming through Python. The engine is built in C and C++ APIs, with an embedded Python Interpreter.

Using the Python C API, a custom python interpreter was built, to only interact with user input Python code

Was selected for GitHub’s 2020 Archive Program

Linux Terminal Game (Jan 2020 – March 2020)

Designed a game in Unity and C# to teach Linux Terminal Commands

Three modules focused on different difficulties

Skills & Abilities

Programming

Languages: C++ (5 years), Java (1 year), C# (2 years), JSON (1 year), C (2 years), Python (1 year), XML (1 Year), Git (1 year), Bash (1 year)

APIs: OpenGL (2 Years), SFML (4 Years), Python C API (1 Year), OpenMP (1 Year), OpenMPI (1 Year), Vulkan (1 Year)

IDEs: Visual Studio, IntelliJ, GNU Make, MinGW, Visual Studio Code, Android Studio

Other Skills

Linux Distributions: CentOS (1 year), Arch (1 Year), Debian (2 Years), Ubuntu (2 Years), Mint (2 Years), Manjaro (1 year)

Game Engines: Unreal (2 Years), Unity (1.5 years), Godot (1 Year)

ArcGIS and QGIS software suites (1 year)

Education

Doane University • HELPS Program Returning Student • May 2020

Bachelor's in Information Systems with a focus in software development

Data Structures and Algorithms, Software Engineering, Parallelism, and Android Studio.

Programming Team. Travelled with a programming team to competitions

Continuing Education • 2016 - 2018• Metropolitan Community College • Information Technology Studies

C++, Networking, Help-Desk, and Project Management

BA Music • May 2014 • Doane College

Bachelor’s Degree in Music. Projects included: research, writing and implementation of presentations on major historical works of music.

Transcribed musical scores into software format for future archiving.

Organized and cataloged the band music library.

Taught and conducted leadership and staff training events.

Attended leadership and staff training conferences.

Work Experience

Game Design Workshop Teacher Volunteer • Doane Center For Computing in the Liberal Arts • May 2020 – Present

Planned, coordinated, and taught game design lessons using Godot and Unity engines. Games included: a 2D Platformer, a Password Guessing Game, A 2D “Zelda Style RPG”

Advised students on How to use Unity and Unreal in addition to teaching Godot fundamentals.

Intern• Doane Center For Computing in the Liberal Arts • January 2020 – May 2020

Prepared, set up, and deployed Minecraft servers in CentOS 8 and Manjaro

Developed an application for automated consultation requests

Assisted in High Performance Computing seminars

Aided in the transition to consultations to online consultations

Peer Consultant • Doane Center For Computing in the Liberal Arts • September 2019 – May 2020

Consulted students with computing and programming questions

Aided in a social media and awareness campaign for the Center for Computing in the Liberal Arts

Coordinated game jam and project write-in events

Sterile Processing Tech • Nebraska Methodist Health System • Aug 2015 –Aug 2019

Served as a “level 0” technician for IT in the department; included training staff members in the use of the department specific computer systems

Maintained PCs and communicating with IT personnel on hardware related issues.

Cleaned, processed, and sterilized surgical instruments.



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