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Test Engineer

Location:
Hollywood, FL
Salary:
80,000
Posted:
October 02, 2020

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Resume:

Satya Vineela

********@*****.*** +1-309-***-**** Miramar FL

SUMMARY

Highly experienced on testing for different games and applications on consoles, PCs, web and mobiles. Continuously nurture knowledge of the latest and cutting-edge in the IT industry.

SKILLS

Programming Language: C/C ++, C#, Java, HTML, CSS

SDK: Visual Studio, Xamarin, VS App Center, X-code.

VS Test Frameworks: MSTest

Game Engines: Unity3d, Unreal, Vicious

Repository: Git, Trello

Bug tracking tools: Jira, Bugzilla

Tools: Jenkins, Splunk

Operating Systems: Windows, Apple iOS, Android

MS Office: Excel, Word, PowerPoint, Outlook

EXPERINCE

Candy-Writer (Bit-Life mobile game) USA

Game Tester 08/2018 – 08/2020

●Worked on game called bit-life for IOS and android mobiles.

●Testing games performing both automated and manual testing.

●Performing Unit and Integration test by add test script using Xamarin C#.

●Performing smoke, functional, regression, integration, performance, sanity testing and validating game.

●Being part of code review and finding edge case scenario.

●Debugging code to find root-cause of the issue.

●Monitoring the performance of the game and coming up with optimization techniques.

●Generating crash logs and analyzing them.

●Interacting with player and documenting all feedbacks for future improvement of game.

●Performing both functional and non-functional testing of game or application.

ZYNGA (FarmVille2, Fv1, Fv2 country escape ) Bangalore,IN

Sr. Test Engineer 09/2012 –12/2017

●Creating test plans, test cases, strategy as per design document,

●Generating unique test scenario.

●Debugging and reviewing code to cover edge case scenario and performing white box testing.

●Performing compatibility testing on different Window OS and browsers.

●Postmortem production issue and finding root cause.

●Experienced working on code and server migration.

●Monitoring the game's overall performance and quality.

●Retrieving CS files from splunk and reporting user bugs and finding root cause.

●Analyze Log files to identify issues using Charles Proxy, Event views, X-code.

●Responsible for performing regression/verification testing of games as well as provide recommendations in game applications.

●Working closely with game producers, project managers, art team and maintain client/ server tech.

UBISOFT ( Rayman ) Pune, IN

Dev Tester 02/2012 – 07/2012

Execute and analyze manual and automated performance tests for new features and systems.

Working closely with developers and QA to build required cheat codes to speed up testing.

Managing the hardware/operating system testing footprint across multiple departments.

Familiarity with the different performance monitoring tools.

Tests games, spots any irregularities, and communicates his/her observations to the production teams so that they an improve the quality of the product.

Proficient knowledge of Coding technologies and Microsoft Active Directory.

Performing Compatibility testing in different Windows operating system for game Rayman PC.

Knowledge of bug tracking systems Jira and database workflow.

Audit existing tools, scripts, test cases, and documentation to maintain and improve processes.

Testing audio, networking features of a game.

GAMESHASTRA ( Cart Kings, Topgun ) Hyderabad, IN

Game Developer 09/2009 – 12/2011

●Worked on developing UI, AI, cinematic, and gameplay mechanics using C/C ++ and game engines.

●Wrote solid code with a focus on performance and memory usage.

●Proficiently dealt with the bug fixing and problems of the project.

●Earned real-time experience with game engines like "Phyra" and "Unity".

●Worked with R&D and frame-worked part of the PS-move console.

●Coordinated with the QA team to make game bug-free.

EDUCATION

Trine University Angola, IN, USA

Master in Information Science – Present (2019-2021)

Jawaharlal Nehru Technological University Hyderabad, IN

Bachelors in Computer Science - 2008



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