Shane Thompson
*D Modeler/Level Designer
CONTACT
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Website
EDUCATION
Diploma of Video Game Design and Animation - Toronto Film School
(2020 - 2022)
Bachelor of Architectural Studies - Laurentian University McEwen School of Architecture, Sudbury, Ontario
(2015-2020)
High School Diploma - Villanova College, King City, Ontario (2015) CAREER HISTORY & EXPERIENCE
Insanity CORR - Level/Game Designer - Whitby, Ontario
(December 2023 - Present)
• Desigining in puzzle-orientated game design
• Collaborating with a team of industry professionals to improve my standard of work
• Networking with other game developers at IO Connect Events Resistr Interactive - Level Designer - Toronto, Ontario
(Sept. 2022 - Present)
• Hired to produce a realistic theater scene for a game at Resistr Interactive
• Implemented new experimental techniques to achieve fast, detailed results Teaching Assistant - Toronto Film School - Toronto, Ontario
(Apr. 2022 - Jul. 2022)
• Hired to be a teaching assistant for Toronto Film School during a student project
• Helped a student team to produce some assets for their final product Mythical Voltage- Junior 3D Artist - Toronto, Ontario
(Feb. 2022 - Apr. 2022)
• Hired during a school semester by a respected game developer
• Learned new methods of modelling and texturing at the job Graziani + Corazza - Architectural Design Student Intern - Missisauga, On- tario (Summer 2019)
• Worked mostly on floor plates for a project near Sheppard/Yonge
• Also completed S.P.A elevation edits and checked parking levels for compliance to code
• Had some client relations to send over my completed plans SOFTWARES
Maya
Revit
CAD
3DS Max
Autodesk
ZBrush
Blender
Unreal
Unity
Subs. Paint
3D Art / Engines
Adobe Programs
Photoshop
Illustrator
Indesign
Premiere
SOFT SKILLS
• Environment/Map Creation
• Eye for technicalities
• Graphic/Template Design
• Team Leader/Player
• Problem Solving