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Ux Designer Ui

Location:
Deer Park, NY
Posted:
October 29, 2024

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Resume:

GINELE TANIS UX/UI DESIGNER

Portfolio LinkedIn ***********@*****.*** 631-***-****

A games UX/UI Designer with a knack for designing and prototyping menu systems, accessibility options, and interaction design for combat, as well as skills in UI art and Unreal Engine implementation. EXPERIENCE

Kyrie Studios, UX Designer, UI Artist January 2024 - Present

● Provide research and competitive analysis details to the team to obtain feedback and show best UX principles for user flows, menu set ups, and options for players.

● Utilize skills in interaction design and to create functional prototypes of lobby, settings, and match screens.

● Collaborate with artists to create and maintain a design system that ensures art style matches the intended theme and visual style.

● Create materials and import high quality UI assets into Unreal Engine to ensure proper functionality and stylish UI systems.

Raging Bull Games, UX Designer June 2023 – October 2023

● Gather feedback from surveys and fellow designers to reiterate UX solutions using Figma

● Accelerated progress in UI development by 34% by organizing design sprints to conduct extensive research, engaging with the gaming community, and fostering collaboration between UI and Game Design teams, resulting in a cohesive and player-focused design strategy.

Epoch Games, UX Designer October 2022 – May 2023

● Collaborated closely with Game Designers and Lead UI Designer to conceptualize user-friendly menus and HUD elements, ensuring seamless player experiences in alignment with industry best practices.

● Utilize Unreal Engine to implement UI assets such as icons, HUD, inventory, and menus.

● Proficiently utilized Figma to create functional prototypes and flows to be outsourced into Unreal Engine. SKILLS

User Research, Quantitative and Qualitative Research, UI design, Wireframing, Usability Tests, Prototyping, Color Theory, Unreal Engine 5, Photoshop, Illustrator, After Effects, Figma, Blender, C#, Blueprint Visual Scripting. SHIPPED PROJECTS

Ember Point — UX Designer, User Researcher 2023

A third-person action-horror game in which I used skills in choosing proper research methods, designing UI art, conducting usability tests to collaborate with level and game designers and implement tooltips, interaction prompts, menus, HUD elements into Unreal Engine.

Pantheon Rift — UX Designer, UI Artist 2024

A Norse themed online third-person action game in which players must battle each other and the weather around them. Using research methods and design tools such as Figma, Illustrator, and Photoshop, I created the layout of main menus, lobbies, and HUD’s and designed the art to compliment the theme and enhance player experience. EDUCATION & CERTIFICATIONS

Bachelor of Fine Arts (BFA) in Game Design & Interactive Media — New York University, New York, NY Google UX Design Professional Certificate — Google



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