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Unity Developer C#

Location:
United States
Posted:
October 21, 2024

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Resume:

BALA ABHISHEK DAS

Dallas, TX ************@*****.*** 321-***-****

Portfolio - https://abzwarrior.wixsite.com/dragonplay/projects LinkedIn - https://www.linkedin.com/in/bala-abhishek-das/ PROFESSIONAL SUMMARY

Dynamic Unity Developer and Game Designer/Developer with over 7 years of experience in the medical device industry. A results-oriented professional with a strong foundation in multiple programming languages, including C#, C++, Python, and TypeScript. Renowned for driving innovation and utilizing cutting-edge technology to deliver impactful solutions. Proven ability to lead the development of complex simulations and games, with a focus on exceeding project goals and optimizing performance. A proactive communicator with a commitment to continuous learning and professional growth.

TECHNICAL SKILLS

• Game Development: Unity 3D, Unreal Engine, Blueprints, Level Design, Performance Optimization, Multi-Player Collaboration, ECS, Asset bundles, Addressables, Unity DOTS

• Programming Languages: C#, C++, Python, TypeScript

• AR/VR Technologies: ARCore, ARFoundation, OpenXR, Microsoft HoloLens 2, Oculus Quest 2 & 3, Sense Glove Nova Haptic gloves, Android

• Frameworks: IONIC Framework, Angular

• Tools: Blender

• IDE: Visual Studio

• Version Control: Git

• Cloud Services: AWS, Firebase

PROFESSIONAL EXPERIENCE

Digit7 – Unity Developer

Risamsoft, Dallas, TX

Nov 2022 - Present

• Spearheaded the development of an automated Unity tool, accelerating synthetic image generation and reducing manual data collection time by over 50%.

• Enhanced machine learning model accuracy by integrating Unity with AWS S3 for real-time data storage and retrieval, enabling seamless workflow and rapid iteration.

• Optimized resource loading using Asset Bundles and Addressables, resulting in a 30% increase in application performance and lighter, faster user experience.

• Bridged Unity and Python platforms, enhancing application versatility and enabling complex command-line argument executions, improving operational efficiency.

• Accelerated the image generation process by 5x through the strategic integration of Unity perception with a synthetic image generator, significantly improving project timelines.

Sim Viz XR – AR/VR Developer

Winter Park, FL

Sep 2021 – Sep 2022

• Developed advanced AR training simulations utilizing ARCore and ARFoundation, reducing training time by 40% for clients in high-stakes environments.

• Innovated a piano prototype using Leap Motion Controller, achieving highly accurate hand-tracking and enhancing user experience in virtual musical training.

• Engineered a cutting-edge AR police training simulation with Microsoft HoloLens 2, introducing a holographic remote solution that slashed production time by 50%.

• Pioneered an AR portal experience with stencil masks, creating immersive multi- world environments that pushed the boundaries of AR technology.

• Executed precise virtual room calibration for an AR-based real-world interaction simulation, ensuring seamless NPC movement and interaction within a virtual space.

• Created a lifelike IV training simulation with Oculus Quest 2, integrated with Sense Glove Nova for a highly realistic and tactile user experience. Indie Game Developer – Game Developer

Maitland, FL

Apr 2020 – Sep 2021

• Published "Gravity Cube," an innovative Android game featuring dynamic gravity-based mechanics, receiving positive feedback for its unique gameplay and engaging user experience.

• Developed a multiplayer third-person shooter game, "NexGen," incorporating advanced matchmaking and deathmatch modes, setting the stage for future expansions including story and VR modes.

Soujhe Innovative Healthcare Devices – Game Developer / Designer & Android Developer

Hyderabad, India

Mar 2019 – Apr 2020

• Led the design and development of IoT-controlled games, enhancing user interaction with innovative motion-detection technology, significantly improving client satisfaction.

• Collaborated with senior leadership and clients to iteratively refine game designs, resulting in a 20% improvement in user engagement and overall game quality.

• Engineered an Android application using the IONIC framework, streamlining the control of IoT-based medical devices, leading to a 30% increase in operational efficiency.

Accenture – Game Developer / Designer

Hyderabad, India

Feb 2018 – Mar 2019

• Delivered a suite of Unity 3D and 2D games for diverse clients, consistently exceeding project milestones and contributing to overall client satisfaction. EDUCATION

Master's Degree in Game Design

Full Sail University

Sep 2021 - Sep 2022

GPA: 4.0

Bachelor's Degree in Computer Science Engineering

Jawaharlal Nehru Technological University

Sep 2014 - Sep 2018

GPA: 3.0



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