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C# Technical Support

Location:
Chicago, IL
Posted:
October 01, 2024

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Resume:

Noah Todd

Chicago, IL (***) - *** - **** LinkedIn GitHub

Education

University of Illinois Springfield Springfield, IL

Bachelor’s of Science, Computer Science Cumulative GPA 3.8

●Introduction to Computing, Programming Fundamentals, Object-Oriented Paradigm, Data Structures, Database Management Systems, Application Development, Algorithms, Software Design and Development, Discrete Mathematics, Web Design, Computer Ethics.

●200 Hours of Volunteer work through Leadership for Life service program.

Skills

●Programming/Scripting Languages: Java, Javascript, C#, C++, C, SQL, HTML, CSS, Python, ASM

●Interpersonal Skills: Problem Solver, Leader, Positive Attitude, Adaptable, Effective Communicator, Critical Thinker, Responsible

●Auxiliary Skills: Godot, Unity

Experience

●The Manor at Elfindale Springfield, IL

Volunteer Worker 2017-2018

●Provided dedicated technical support and assistance to elderly residents of the nursing home, addressing a wide range of computer-related issues and inquiries.

●Demonstrated patience, empathy, and effective communication skills while assisting elderly individuals with varying levels of computer literacy, ensuring they felt comfortable and confident using technology.

●Resolved hardware and software issues, including troubleshooting internet connectivity problems, installing software applications, and configuring email accounts.

●Conducted one-on-one training sessions tailored to the specific needs and preferences of each resident, empowering them to navigate computers, tablets, and smartphones independently.

Projects

●Video Game Project Lead Godot Developer Git Repo Manager

Managed and maintained Git repositories for a video game project to ensure version control and collaboration efficiency.

Leveraged C# to develop complex gameplay mechanics, AI algorithms, and user interfaces, ensuring smooth and immersive gaming experiences.

Created a video game project using the Godot game engine with C# as the primary programming language.

Directed the technical design and architecture of the game, implementing scalable and maintainable solutions to meet project requirements and performance targets.

●Library System Analyst

Implemented unit tests using waterfall methodology to validate the functionality, correctness, and reliability of the software components.

Led the development team in creating a library system designed to provide data manipulation for target users.

Demonstrated proactive initiative by initiating work on a project ahead of schedule, anticipating potential challenges and opportunities.



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