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Quality Assurance Test Engineer

Location:
Sacramento, CA, 95814
Posted:
June 11, 2024

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Resume:

Andrew Despres

**** ********** ******* ****** ** 95630 Apt 3312

Email: *********@*****.*** Cell 909-***-****

Dual Career track candidate for various roles - SW/HW Engineering (device driver testing / debugging)

Games, A/V Application Engineering, as well as Music, Audio, Video, Gaming content producer.

2024 Rates starting as low as $75-$85 per hour on 1099.

Software and Hardware Experienced Verification /Validation / Quality Assurance Engineer and Technician. Experience in CPU/ASIC/DSP/FPGA Processor related testing roles - ATI/AMD (Radeon Asic), Ampere (ARM), Bose (TI DSP based designs) Intel – X86 and Altera ARM based FPGA’s. Currently seeking career opportunities in various areas: Software test engineer, Lab repair technician (hardware), Lab manager, and electrical engineering testing roles. Applications Engineer (Field or internal), often help customers work through issues related to setup and installation of protype devices. Pre (emulators) and post silicon validation. Junior programmer / game developer role is also considered.

Audio, Video and Gaming – (Secondary Career Track) Experience in the audio / video / music / game production fields. Recording Audio / Video for broadcast, meetings, Music production, and software and hardware support. Broadcast TV and Radio. Ideal for a small company who needs many different roles filled but does not have a dedicated budget for such services such as occasional meeting AV tech support, broadcasting on air, recording training videos, setting up internal or external website content, meetings in Zoom, etc. Similar roles would be ideal opportunities, as I possess both hardware and software debugging skills. Repairs on various electronic devices such as pinball machines, amplifiers, etc.

Career Goals - Currently a student of various online programs developing skills in game development. Junior programmer familiar with many different languages as a result of various roles. (C, C#, Basic, XML, PHP, Javascript, Azure DevOps, Bash, Python, Perl, HTML Powershell, and others) These ended up in configuration scripts for semi-automatic testing. Hardware design. Effects pedals, audio and video electronics, consumer electronics, etc. Designs based off Raspberry Pi, Arduino, Beagle Bone, Parallax Basic Stamp development kits.

Experience / Employment (Chronological Order)

Microsoft Corporation – (Mindtree / Xforia) – (October 2022 – Present) (Mountain View CA)

Validation / Verification / Debug

Pioneer Project / Cedar Crest (ARM SOC) - Debug Engineering, Powershell Scripting (FIO SSD tests) CTK Toolkit (Compliance Test Kit)

Ares / Athena Project – Support for Ares Supercomputer Platforms Hardware troubleshooting.

Azure DevOps project setup, Bug triage and management.

Server setup and Management in Windows and Linux Servers for testing and Qualifying systems.

Use of Dediprog and Lauterbauch and other tools for debugging and flashing platforms.

Lab Owner. Setup and management of lab resources.

Training support team on servicing Supercomputers, how to debug systems.

Databox Project Large Storage Device.

Apple Corporation – (Intelliswift) (April 2022 – September 2022) (Sunnyvale CA)

Validation / Verification of various unreleased iOS Devices (Robotics Engineering)

Large electromechanical test fixture Software / Hardware and OS physical setup and debugging

Mechanical Engineering – Lasers, Robotics, and Pneumatics fixture testing, setup, debugging.

Functional areas include Display, Camera, Light Sensor, Gyroscope, Speaker, Microphone Audio

Intel Corporation - (TechOne) (November 2020 – Feb 2022) (Folsom CA)

Graphics Processor / Chipset Manufacturing Division (Post Silicon)

GPU Bringup and manufacturing test fixture debugging –

GPU “Binning” and testing on Test Floor

Running tests, benchmarks and debugging the automated test fixture test programs.

Repairing and reworking Boards, setting up and repairing test fixtures

Automated Robotic test fixture debugging.

Pre-testing of chips to be soldered down to prototype video card PCB.

Learned to use 3D Printer, printed many boxes, cases, etc.

Developed Condensation Hose Evaporation system to remediate moisture at GPU test fixture.

Implemented Arduino DHT-11 device to detect condensation at the chip test fixture

Google (Virtusa) - (March 2020- August 2020) - (Mountain View / Sunnyvale CA)

Quality Assurance / Validation Engineer (Emulator)

Software Quality Assurance Google Play games division. Signed on during Covid-19 crisis.

Testing plan creation and execution:

oDesigned and executed QA Smoke Test

oDesigned and executed Build Acceptance Test

oGame compatibility testing

oInteroperability Testing

Android Devices maintained, download and install builds, OS, write Android ADB installer bash scripts for setting up applications. etc.

Virtual Machine technology debugging.

Emulator Technologies debugging (Kernel, Video and Sound Drivers)

Windows application testing, validation of changes to the software.

Android X86 Vs Arm binaries performance testing.

Last Known Good, (Also known as Last Good Build, Last Working Build,) Golden Image concepts incorporated to the project - informed leads to adopt this to stabilize the software build process.

Intel Corporation (L+T Technologies) (November 2019 – Feb 2020) (Folsom Ca)

QA Engineer Validation (Post Silicon / Pre-Silicon / Emulation)

WHLK Testing for windows compliance on Arria 10 FPGA Mustang board, Arria 10 and Stratix FPGA (Altera Product Line). (WHLK is the new version of WHQL and WHCK Microsoft LOGO certification called Windows Hardware Lab Kit – same test suite, different name)

Setting up WHCK servers and DUT’s.

Performing test reporting and summaries of passing vs failing results. Used Jira to track issues and work with Developers.

OpenCL designs loaded using Quartus software, and other OpenVino design testing as well for WHLK Compliance with Windows 10.

Determined which build was good to ship LKG, LGB, Golden Images used for software certification.

VES – VR Patients – (Twin Ankhs Productions) (November 2019 – Feb 2020) (Remote Columbus Ohio) QA Engineer /Validation (Software)

Medical ER diagnosis application which the Virtual patient was exhibiting symptoms and you had to determine the proper treatment of those symptoms on-site or transport to hospital, etc. Used for training ER staff in a more gradable, quantifiable way ensuring no gaps in process, etc. A professional version of “Operation” but for initial treatment and triage on site.

Organizing QA team – Created a regression test plan - sorting through database of issues during a rapid development process filling in in gaps in QA test planning. Created the regression suite from over 2000 Jira bugs, issues and tasks, feature implementations completed. Created a new specification document after the initial product was created.

Creating User install Manuals for Quest Android headset installation.

Scrum meetings at 6am PST every day to sort through development issues.

Tested releases and pre-build of the products at once. Setup a proper QA department.

Oculus VR Headset Release (Android Version)

Authoring Tool Testing (WebGL tool to create cases)

Steam Build (Windows Version)

WebGL Testing for Product (Web GL Test Version)

Testing inside the Unity Engine Application (Pre-Build environment)

Setup and trained Last Known Good Build process and introduced the Golden Image release concepts to the team.

Ampere Corporation LLC. (July 2018-August 2019) (Santa Clara CA)

Staff Engineer / Validation (Post Silicon)

•32 Core 3 GHZ ARM CPU processor for Cloud computing industries. (Emag)

•ARM server, rack configuration and testing using Beaker for Lenovo Project. Defect analysis automated test system.

•Server building/ maintenance for testing, Debug of server issues and testing problems.

•Rack and Stack of Server Clusters

•Bug tracking and entry, investigation.

•Ordering components / PO's processing for testing environment.

•Flashing Firmware components via BMC interface via web and using Dediprog SF600

•Became Familiar with IPMI tools and BMC (Base Management Controller) concepts.

•Learned JavaScript programming for web tools. (Classes a work in progress)

•Bash Programming for configuration, and Python programming for tests.

•Role involved assembly line style manufacturing Quality Control test engineering / technician workload. Involved logistics of firmware rework, Dimm/PCIE/Motherboard component replacement and server racking and processing. Processed several hundred servers on a serial number tracked basis for defect tracking, resolution, FRU replacement of defective parts.

•Benchmarking of Mellanox Cards 10G, 25G,40G,50G and 100G network cards. Tested throughput of network cards data rates. Tested M.2 SSD, M.2 NVME, SATA NVME drives throughput rate for Samsung versus Micron, Versus Intel drives – several makes and models. PCIE Compatibility reports. Using Linux SMARTMON tools to test drives for defects.

Intel Corporation (Wipro / ACS W-2 Contract Sep 2012-March 2014 / Direct - Intel April 2014-July 2018 Santa Clara CA)

Validation Engineer, Quality Assurance (Post – Silicon)

•Interacting with all component team stakeholders for achieving project milestones.

•Power measurement using National Instruments DAQ device with Labview software to measure prototype motherboard component’s power.

•Android and Windows 8 testing for Medfield / Merrifield, Baytrail, and Clovertrail Projects.

•WHCK Verification for Graphics SOC for Clovertrail Project, and WHCK verification for Baytrail project Connected Standby. Various other WHCK testing (I/O, Touch, SD, BT, DPTF).

•Setting up Laboratories, ordering lab items, Lab network, installation on various types of lab equipment like NI DAQ systems, GPS simulators, Wifi/WWAN Test machines.

•Administrative duties such as incoming /outgoing shipping, inventory management for prototype tracking and destruction via a database.

•Performed repairs, assembly, rework and support of Reference Validation Platforms (RVP) and FFRD (Form Factor Reference Devices) for Win8 PC Tablets. Coordinating assembly duties by other team members using SCRUM methodologies, ticketing and inventory database creation. (Cherrytrail, Baytrail, Broxton, Kaby Lake(R,G), Coffee Lake, and other assorted Intel processors.

•Use of firmware flashing equipment such as Dediprog, TI - MSP, ST Link, Total Phase JTAG / SPI programmers (Dediprog, Aardvark, to load firmware builds. Setup / Used hardware Debuggers such as ITP, Lauterbauchs, Beaglebone, etc for USB debugging protocols with other engineers. (2.0, 3.0)

•Ran Google Android CTS and ACS (Automation Control System) Script Execution Test Framework for Linux based / droid based device testing.

•Learned some entry level programming self-study in Bash, Python and some XML (For ACS Scripting) under Linux. Created Gui using Boa Constructor GUI programming framework for ACS script modification interface. (3 Months) Began C# programming classes in Unity.

•Mechanical rework using drill press to make changes to prototypes. (Technician)

•Graphics ASIC Benchmarking and testing. (Intel Integrated Video chips on ATOM processors) Used ASTRO HDMI Analyzer for HD video testing and 4K testing of video output picture quality. Light meter used for NITS calibration of screen when running power consumption testing.

•WiFi throughput testing, and benchmarking. Power measurement using NI DAQ during these tests. (Setup, soldering devices with pull out wires,

•Six Sigma Training, Soldering / Lab Safety Training.

•Git/Repo Build Training (Administrative - Basic repo sync, pulling project down and building locally for ATOM android projects)

•VR / AR headset rework and testing with Intel products. Worked on Wireless HTC Vive project for WST team.

•Article written about me being outside the box thinker by Intel.

•Machine Learning Data set creation for playing card AI testing. Movidius and Cove Hill AI board work.

•Worked on Camera for Echo Show (Amazon) and Google Nexus Player (ASUS)

•Tested M.2 SSD, M.2 NVME, SATA NVME drives compatibility for Samsung versus Micron, Versus Intel drives – several makes and models on Kaby Lake, Coffee Lake, Skylake platforms etc. for Android, Linux, and Windows.

•Supported and assisted with people in another group to setup LABS, Thermal Testing, Ovens, NI DAQ, FLUKE DAQ, Benches, FLIR Cameras for heat detection, etc.

•Interoperability Testing.

Inland Empire Media Group (May 2011 –May 2012) (San Bernadino CA):

Engineer / AV technician. Master control system operation

•Used Blue-Line video playback system for programming / scheduling on air content

•Repairs and installation on various types of recording equipment.

•Audio Engineer for several productions (Inland Empire Alive, Musicology, Rte 66 Specials, etc.)

•Director for multi-camera meeting recording, for Office of Business Development meetings.

•Equipment Specification, repair, installation.

•Recorded and broadcast local government council meetings.

•Cameo Appearance in Musicology and other programs.

•Ensure video levels were legal using Waveform and Vectorscope. Color correction brightness and contrast – super black were in NTSC broadcast ranges. Used color bars and blue screen for proper calibration. Matched and phased cameras in studio with Genlock and video switcher. Adjusted with proc amp and Time Base Corrector for color correction when necessary. Ensured picture quality was correct.

Bose Corporation (Randstad - Contractor) (July 2006 – March 2009) (Framingham Ma):

Quality Engineer (Post Silicon TI / Sharc DSP)

•Controlspace line of products consisting of ESP-88, CC-64, CC-16, CC-4 devices. (Also Applications engineer, support engineer)

•Design specifications, documentation, testing of software and hardware products including a 7.1 capable surround and Cobranet (Cirrus Logic) option cards.

•Assembled amplifiers (soldering and mechanical), and created various wiring assemblies.

•Tech Support for large scale sound systems like those in the churches (Vatican), sports arenas, hotels (Mariott), and auditoriums. Installed ESP system in Bose auditorium.

•Use of Audio Precision (One, 2700 etc.) for verification of loudspeaker EQ curves, amplifier testing, output readings. Also used Tru- RTA software system.

•Compatibility and interoperability testing of interfaced devices from 3rd parties via RS-232 Serial, and Ethernet (AMX, Crestron, etc.)

•Obtained Crestron Certification for Interoperability testing between ESP-88 and Crestron Devices

•Thermal Testing with Agilent for power Amplifiers, Cal Instruments power / supply devices.

•Presentations of room combining and other programming concepts.

•PC and network support for the engineering division.

•SAP Use for time entry, project time analysis, expenses tracking, purchase orders.

•FCC compliance testing setup, evaluation of data for several products.

•Tested Blu-Ray movies and Playstation 3 games with 7.1 Surround Sound Card.

•Investigated viability of Android version of operating ESP-88, via a Droid remote control.

•Bug tracking database creation (Squish), release and build engineer for Controlspace software.

•Used Automation Anywhere from Tethsys corporation to do some GUI automation testing.

•Worked on Tonematch T1 Mixer USB 2.0 Connected Mixer.

Falmouth Community Television (FCTV-13) (July 2004 –December 2008) (Falmouth Ma):

Engineer / AV technician.

•Performed repairs, soldering of cables, circuit boards, installation on various types of recording equipment. Compiled purchase orders for equipment. Control room setup, schematics design, and layouts. Admin or Facil, for equipment check in and out database.

•Master control system installation. Setup of a Windows media internet video streaming server. Tightrope Media Systems video playback system setup of Carousel and Cablecast.

•Responsible for all broadcast playback and other video bulletin board systems such as Scala and Carousel, creating slides, backing up databases.

•Technician for a second station TV14 (educational access).

•Instructor for Courses in Audio / Video Editing (Vegas Video, Final Cut), PC repair, and Cablecast Server Training.

•Setup of AV equipment on location for presentations at Alliance for Community Media Conferences, and other business meetings, trade shows.

•Used Waveform and Vectorscope to ensure legal broadcast levels and color correction were adhered to during the production phase in the studio and ensuring features like super black were in NTSC broadcast ranges. Used color bars and blue screen for proper calibration. Matched and phased cameras in studio with Genlock and video switcher. Adjusted with proc amp and Time Base Corrector for color correction when necessary.

ATI (AMD) Technologies/Research Marlboro Ma. (July 1997-October 2003) (Marlboro Ma):

Quality Assurance Verification engineer. (Pre Silicon / Emulation, Post Silicon)

•Tested Direct 3D / OpenGL drivers for PC and Mac driver software for all ATI ASICs used in Radeon and Rage series Video Cards.

•Test Plan design Game / Cad app Testing. Both Pre and Post ASIC Silicon Lab setup, testing.

•Rework (Soldering), repair, debugging. Power Measurement setup.

•Performed WHQL testing and certification for 2D, Direct3D and OpenGL Drivers.

•Responsible for all emulator Direct3D and OpenGL driver testing for ASICs. Designed tests to detect and fix flaws early on in hardware and software design, on Virtual Hardware. (ATI)

•Did image analysis for picture quality - golden image comparison.

•Games used various Engines – Quake, Unreal. (OpenGL / Direct 3D Supporting game engines.)

•Worked with hardware team on overclocking and specifying thermal requirements for Graphics Cards Heat Sinks and Fans.

Spacetec IMC (Logitech 3d Connexion) (September 1996- July 1997) (Lowell Ma):

•Quality Assurance Engineer / Verification engineer for Direct X / Apple Input sprockets enabled joysticks and specialized CAD controllers for both PC and Mac platforms. Controls utilized for operation of NASA mars rover (1996-1997 expedition) for 3D movement of spacecraft.

•Tested drivers for these systems, and logged issues into a bug tracking database.

•Worked with engineers on resolving issues with the design.

•3DStudio / AutoCad for DOS video graphics driver testing for Panacea product line.

•Used Pantone screen verifier for proper screen calibration.

Education

University of Massachusetts at Lowell (Lowell Ma. 1991 - 1997)

Bachelor of Arts in Music Performance and Sound Recording Technology.

Coursework also included Computer Programming in C, Pascal, Photography, Computer animation / graphics, and video production. Degree shares some similarities to BSEE.

Udemy – (2016-2022) Currently taking Unity Game Development, Unreal Game Development, Python, Javascript and C# Courses. Other Game Development Learning.

Shaw Academy – (2020 – 2022) Took courses in Cryptocurrency, Web Development in Javascript, PHP, Maria DB (MY SQL) and CSS. Several other areas of study as well. Waiting to have enough free time to take the tests to get the official degree. (Time permitting)

Crestron University – (Ft Lauderdale Florida April 2008):

Certificate – “Intro to Crestron Systems”

Holy Name High School – Worcester Ma. (1988-1991):

Graduated in 1991 with awards in computer science and music.

Additional Career Information: (Smaller Projects, etc.)

Software / QA / Development Skills -

•Test plan design. (Spacetec, ATI, Bose, Intel, VR Patients, Google, Microsoft)

•Daily build testing and reporting results in both a performance spreadsheet and separate bug database (HSD, SPR, or EPR - Engineering Problem Report). (Spacetec, ATI, Bose, Intel, VR Patients, Google)

•Debugging issues within the registry, log files, code, software install issues, compatibility issues.

•Test results reporting web site and Bug Database creation using Squish, Bugzilla, Jira, HSD and other tools to report product issues. (SPACETEC/ATI/BOSE/INTEL/Ampere)

•Direct X (D3D), OpenGL Driver Testing with games, CAD applications, DVD Playback testing.

•Build and Release Engineering. (Bose, Intel)

•Driver code debugging using Numega Softice and WinDbg. Vtune (ATI, Intel)

•Microsoft Automated WHQL / WHCK / WHLK Certification testing. (ATI, Intel)

•Entry level – Linux, Unix, Windows, and Dos programming in C, Basic, XML, HTML, Javascript, CSS, MariaDB, C#, Boa Constructor, Python. Boa Constructor for Linux Platform GUI development. (ATI, Intel, Bose, Twin Ankhs, Various educational / training locations)

•Microsoft Suites: Office, and Visio, Win 8.1/8/10 Win 7, Vista, XP, 2000, NT4, Me, 98,95,Win3.1, Dos. Mac OS 6-OSX, BeOs, Free-BSD. Android, Red Hat Linux, Fedora, CentOS, Ubuntu, DSL, Yocto, and various other Linux distributions including many Debian / RHEL / RPM variants.

•Currently learning Unity Engine C# for 3D Games creation.

•Support, software install and setup of computer systems used in trade shows

•Backup operator, for projects server backup. (ATI, FCTV, IE Media Group, Intel, Twin Ankhs)

•Beaker test foundation Linux (RHEL - CentOS) test automation systems at Ampere such as more Python and Javascript application writing.

•Unity Development and Perforce for Check-in process.

Lab Management / IT / System / Mechanical / Lab Setup Skills -

•Coordinator of ASIC Emulator Laboratory designed to detect and fix flaws early on in hardware and software design. Determining specifications, purchasing, installing, and maintaining debugging tools on test systems. (ATI, Intel, Bose)

•Support, software install and setup of computer systems used in trade shows.

•Backup operator, for projects server backup. (ATI, FCTV, IE Media Group, Intel, Twin Ankhs)

•Beaker automated Racks of Servers installation and setup

•Robotic Test Fixture setup for Testing of phones, tablets, watches using pneumatic (Compressed air) and servo controlled fixtures.

•Setting up Air lines, electrical distribution for fixtures

•Monitoring hardware / software for test fixture failures (Humidity, etc.)

Hardware Skills -

•Board reworks (ATI, Bose, Intel, Ampere)

•BIOS Flashing, and ROM flashing using (E)EPROM programmer. (ATI, Intel, Bose, Ampere

•Troubleshooting and repair of circuit boards, using soldering tools, Oscilloscope, Vector scope, Waveform Monitor, Ammeter and Voltmeter. Test for measurement of power consumption. Used ASTRO HDMI analyzer use for H264 compliance and HDMI and EDID compliance.

•Use of Audio precision machine for THD and power measurement. (Bose/Intel)

•Use of NI DAQ, Agilent, Labview Machines DAQ for power measurement. (Bose, Intel, Apple)

•Creating prototypes using Basic Stamp Kit from Parallax (Servo / robotics). Programming hardware for embedded systems, Raspberry Pi and Arduino Designs.

Music / Sound / Video Production Recording Studio Skills:

•24+ Track recording in Various software packages - Steinberg Cubase VST and Wavelab, Cakewalk - Sonar, Score Writer, Magix (Sony) Vegas, Acid, Sound Forge. Encore / Finale. Final Cut, Adobe Premiere, Avid systems. Digidesign Pro Tools. Nero, Roxio EZ-CD + Toast, MOTU Digital Performer, iMovie, DVD Architect, DVD Junior. Minnetonka DTS/AC3/DVD-A, Sorrenson Squeeze, Editshare. SCALA video bulletin board system. Various VST Plug in and host DAW and Video Editing programs.

•Adobe Suite - Illustrator, Dreamweaver, Photoshop. Flash, etc.

•AutoCAD, Fusion, FreeCad, 3D Studio Max, Solidworks. Cura Slicer, Blender, Other 3D CAD and Animation Applications.

•Vistapro, Bryce Virtual Landscape design flythrough programs.

•Classic game development using Unity Engine.

•Using hard disk recorders, cameras, various tape machines for Audio and Video and Film productions. (See Twin Ankhs Productions, continued below for more information.)

•Arturia Synth packages (Moog, Arp, Korg etc.)

Twin Ankhs Productions (DBA) 1996-2023 (2023 - Twin Ankhs LLC)

A/V Engineer, Producer, Art, Entertainment and Technical Services –

Contracting Services Offered on / off site:

•Government and Education contract work - Mostly non-profit and educational services.

•Contracted for technical work and production work. (Microsoft, VR Patients)

•Pinball Repair Services, 3D Printing Services, Experimental Robotics

•Multi-track and stereo recordings on several devices / formats: Mackie / Fostex HDD recorders, ADAT, DAT, CD, DVD, 8 Track Reel to Reel, Beta, VHS, U-Matic, Super 8 /16mm film.

•Portable 2 track, 8 track, 24-track, HD 1080P multi-camera setup for recording on location, SD Switcher

•Studio / Live Mixing for 2 track CD, as well as multitrack 5.1 Dolby Digital AC-3 and 5.1 DTS for DVD, DTS-CD and DVD-Audio mastering. (Minnetonka SW)

•Computer software systems such as Vegas Edit, Acid, Sound Forge, Sonar, Cubase, Wavelab, Digital Performer, Reason and Rebirth, Pro Tools, Final Cut, AVID, Premiere,

•Research in Game Development (Unity),

•Music for movie soundtracks, videos, games.

•Installed / specified equipment. Support and wiring for analog and digital sound studios.

•Installed specialized electrical equipment to provide clean power for sound studio operation.

•Worked with contractors on installing underground conduit for microphone snakes, video, Cat 5.

•Construction of control rooms with floating floors for recording studios, project cost analysis. Room design Performed selection of acoustic dampening materials for isolation booths, tuning and treating rooms.

•Computer and equipment repair, support, debugging, building Audio DAW’s installation of sound cards, video cards and other specialized hardware and software for the music studio industry.

•Equipment selection and purchase based on budget and customer needs and goals.

•Computer Training and Music Lessons.

•Format conversion for Super 8/16mm Movie Film to video, chemical processing and developing of movie film, and preservation / restoration techniques to make film playable.

418 Project – Video and Audio production work for several performances.

Bikini Werewolf Massacre and WIE productions.

Video Streaming Producer / Director

Audio System Tuning,

Mastering of Audio and Video Content.

Center for Digital Imaging Arts at Boston University (March2005 – Sept 2006): Waltham Ma.

•Instructor for Audio for Video post course using Avid Express Pro and Garage band.

•Curriculum development.

•Instructor for electronics engineering course.

•Equipment Repair Technician.

U-Mass Lowell – (September 1993- May 2005): Lowell Ma.

•Music Lab instructor for computer music lab. (Volunteer Work, 1993 -1995)

•Security Guard for buildings at night. (September 1993- December 1994)

•Movie Film Tech Support for Home Movie Film Archive at Media Center (2004-2005)

The Center for the Arts In Natick (TCAN) (August 2005-August 2006): Natick Ma

•Live sound engineer for concert events.

Soul Ambition Band: (November 2007 to January 2009): Rhode Island

•Live sound engineer for several shows. Equipment technician.

Ronnie Earl (December 2005): Shirley Ma

•Live Sound Engineering, Stage Manager, Guitar Technician.

Danny Kline- Stone Crazy (May / August 2008) Worcester Ma, Various

•Live Sound Engineering, Stage Manager

Native American Tribes Pow-Wow – Upton, Natick, Mass / Rhode Island –

Worked on sound for several tribal Pow-Wow’s

Performed as a fill in relief drum group called Mixed Nuts.

Naked Bear Films (Nov-Dec 2003): Canton Ma

•Boom Operator, on Movie Set of Film "To Life" assisted with effects, Movie Projectors, and Sound Equipment. Cameo - Appeared as a Disc Jockey in film.

Denise Doucette productions (2003-2011): Billerica Ma

•Recording Engineer.

•Music production, studio design and setup.

•Computer based recording for live performance Karaoke Cd's. Studio design, troubleshooting.

•DVD Project support for performances on Rosie O'Donnell Cruise.

Al Gould Productions (2002-2011): Newton Ma.

•Recording engineer, music production, studio design and setup. Computer based recording, HDD based recording.

•Worked with artist on developing a CD and also on music for several commercials.

•Complete overhaul of studio, troubleshooting, DVD authoring, etc.

Music Landscape Studios (1997-2011): Westboro Ma, Amhearst NH

•Recording Engineer, music production, studio design and setup. Computer-based recording, mixing, mastering.

•Worked with artist on developing music for film and video. (Hitachi Corp internal video)

Lakeside Machine (1995-2010): Upton Ma

•Interfacing computers to Lathes and milling machines.

•Software support for EZ-Cam, Ez-Mill based systems.

Intern at WICN Radio (1995-1997): Worcester Ma

•Console Operator for late night shift, for public radio programs. WICN Concert Series

•Recording of several performances recorded live to 2 Track (Tascam DA-30 DAT) using (2) AKG 414 Microphones and a Mackie 1202 VLZ. Recordings were aired on NPR

Field Nation (March 2011 – May 2011): Colton Ca

•Photographer for installation technicians.

•Computer technician

Matthew Wheeler Productions (1997-2003): Northboro Ma

•Studio setup, equipment purchasing. Mixing mastering recording Engineering, using ADAT, Cakewalk and Vegas. Artists recorded include:

•David Hollis -A Compilation of Holiday Tunes Vocals and Piano Accompaniment.

Bill Kenney Productions (Tweeter Center 2001): Mansfield Ma

•Roadie, Grip and Audio. Setup and Tear down of Lighting Equipment and Sound equipment. (Nsync, other national acts.)

Dream Weaver Productions (2001): Boston Ma

•Roadie, Grip and Audio. Setup and Tear down of Lighting Equipment and Sound equipment. (various ballet, classical music concerts)

Center for Spiritual Living: Riverside Ca

•Sound Engineer for church services, equipment technician.

•Certificate of Appreciation for services.

Falmouth Arts Alive Festival (July 2005-2007): Falmouth Ma

•Live Sound for multiple stages

•Streamed live event (



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