• Over ** years of experience in the fields
of design, art, game development,
administration, and education
• Proven ability to deliver excellent work
under deadlines
• Extensive experience working with
various pipelines and disciplines within a
team environment
• Classroom, team training and
demonstration experience
SUMMARY
Photoshop
Illustrator
After Effects
InDesign
3D Modeling
Zbrush
3d Studio Max
Maya
Unity 3d
Unreal Engine
Substance Tools
PROFESSIONAL SKILLS
Associate Professor - UW Madison
BRET SHAW
Program Chair - Madison Media Institute
BOBBY DUNCANSON
Art Director - Human Head Studios
ROWAN ATALLA
REFERENCES
ELI QUINN
GRAPHIC DESIGNER AND 3D ARTIST
******@*****.***
3046 Maple Grove Drive, Madison, Wisconsin 53719
Portfolio link on Behance
EDUCATION
BACHELOR OF ARTS // GRAPHIC DESIGN
2016 - 2018
SOUTHERN NEW HAMPSHIRE UNIVERSITY
• President’s List, 2016 - 2018
• Winner of 2nd place in the 2018 SNHU Art Exhibition Contest
• Recognition as Student Exemplar
ASSOCIATE IN APPLIED ARTS // GRAPHIC DESIGN
1998 - 2000
MADISON AREA TECHNICAL COLLEGE
• Dean’s List, 1998 - 2000
• Member of Phi Theta Kappa Honor Society, Chapter Beta Beta Psi
• Recipient of Eugenie Mayer-Bolz Family Foundation Scholarship JOB EXPERIENCE
SENIOR 3D ARTIST // MERRI, NEW YORK, NY
SEPT 2020 - SEPT 2022
• Modeled and textured 3D environments based on real-life venues using photo reference and architectural drawings
• Integrated 3D assets into Unity and adjusting for the final WebGL interface
• Trained new hires and junior employees in content-creation techniques and tools SENIOR ENVIRONMENT ARTIST // PIPEWORKS STUDIOS, EUGENE, OR SEPT 2022 - MAR 2024
• Worked on the development team for Call of Duty: Modern Warfare III
• Modeled and textured 3D environments for a variety of game projects
• Mentored junior and associate artists
SENIOR ARTIST // CREATIVE KINGDOMS, MADISON, WI
APR 2013 - JAN 2016
• Created characters for a video game played at resort locations worldwide
• Supervised artists and animators in a production pipeline
• Modeled and sculpted several high detail and stylized 3D characters INSTRUCTOR // MADISON MEDIA INSTITUTE, MADISON, WI JAN 2010 - AUG 2014
• Created much of the curriculum for the Game Art and Animation program, which grew to be the second-largest program at the school
• Responsible for in-class and online instruction for multiple design and art courses 3D ENVIRONMENT ARTIST // HUMAN HEAD STUDIOS, MADISON, WI JUL 2000 - OCT 2009
• Created artwork for a video game which sold over 1 million copies worldwide
• Responsible for producing visual content for mobile, desktop, and console platforms
• Trained new employees in the use of industry techniques, programs, and pipelines