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Software Engineer Senior

Location:
Conroe, TX
Posted:
January 26, 2024

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Resume:

Tom Schiller

ad24pz@r.postjobfree.com 425-***-**** Indianola, WA 98342

Professional Summary

Experienced software engineer leading and developing the creation of games, applications, and tools that are innovative and engaging within 2D, 3D, and Mixed Reality environments. Skills

• Programming

• Computer Science

• 3D Modeling

• Character Design

• KANBAN Lead

• GIT

• Software Design

• Technical Leadership

• User Interfaces

• Storyboarding

• SCRUM Master

• Test Planning

• Mixed Reality

• Project Management

• Artificial Intelligence

• Stable Diffusion

• Service Delivery

• Industry Standards

• Detail Oriented

• Avid Learner

• Object Recognition

• Cloud Architect

• Code Reviewer

• IT Governance

Work Experience

Senior Software Engineer

Persistent Technology, Inc. September 2022-May 2023 Alexandria, VA

• Envisioned and developed Mental Health Therapy applications for the U.S. Veterans Health Association (VHA), VR applications, as a lead on the Unity/C# and Microsoft Azure Services based project, utilizing the Meta Quest Pro VR headset, used for treating Traumatic Brain Injury

(TBI), Post Traumatic Stress Disorder (PTSD), and other mental health issues. Senior Software Engineer

Unity 3D December 2021-September 2022 San Francisco, CA

• Rapid Prototyped a Command & Control Simulator for Lockheed Martin, a 3D application, as a lead on the Unity/C# and Microsoft Azure Services based project, winning them a lucrative multimillion USD contract with the U.S. DoD.

• Developed a Shopping Pick-Walk Application for Walmart, an AR application, and interfaced an existing SQL database into the Unity/C# app, using the Microsoft HoloLens 2 AR Headset.

• Developed a Movie Prop for the movie “The Boogeyman” for Stephen King and Disney, a 3D game, leveraging Unity/C#.

• Took the lead developing an Electrical Helper Training Simulator for an undisclosed client, a VR simulator, turning a stagnant development cycle around and helping to expedite green-lighting and shipping their Unity/C# based product.

Information Systems Security Engineer (ISSE)

U.S. Space Force (USSF) September 2021-December 2021 Vandenberg AFB, CA

• With permission from Microsoft, I volunteered to go on military orders to support the USSF, working directly with the U.S. Space Force Director of Innovation / Director of Technology, and Section 31 / Kobayashi Maru, providing surge support for Space Enterprise Vision (SEV), Enterprise Systems Engineering (ESE), Enterprise Ground Services (EGS), and Enterprise Space Battle Management Command & Control (ESBMC2) activities. SEV, ESE, EGS and ESBMC2 are part of the SSC’s 2.0’s strategic objectives of dominating throughout the space domain, aggressively delivering warfighter needs with relentless drive and innovation. Senior Software Engineer

Microsoft July 2020-December 2021 Bellevue, WA

• Developed Personnel & Resources Management applications for Microsoft, 3D applications, as a lead on the Unity/C# and Microsoft Azure Services based projects, helping to provide better services to external U.S. Government and Military stakeholders.

• Supervised rollouts across U.S. Government and Military cloud environments, including integrations into sensitive and proprietary software packages.

• Collated, warehoused, and effectively scrutinized data for close analysis of SQL and KQL database performance enterprise wide.

Education

Bachelor of Sciences, Digital Gaming and Interactive Media Lake Washington Institute of Technology 2017-2020 Kirkland, WA Extended Work Experience

Senior Software Engineer

Opalsoft December 2019-July 2020 Keyport, WA

• Innovated cutting-edge Submarine Training Simulators for the U.S. Navy, VR applications, as a lead on the Unity/C# and Microsoft Azure Services based projects, including environment, lighting, sound, and motion development.

• Utilized Unreal for prototyping gameplay mechanics for various future game concepts.

• Honed DoD training manuals to scale and implement design protocols related to storyboard composition, action creation, and project governance.

• Integrated SCRUM methodologies to leverage efficiency and productivity in day-to-day initiatives.

• Conducted troubleshoots and proactively resolved a variety of problems to determine causality and issue recommended corrective actions.

• Championed best practices through tailoring performance strategies that drove continuous improvement.

Cyber Systems Operator & Air Transportation Management Specialist U.S. Air Force Reserves (USAF-R) September 2018-Present McChord AFB, WA IT Consultant & Senior Software Engineer

Mixed Clients October 2010-December 2019 Mixed Locations, WA Senior Software Engineer & Combat Communications Specialist Mixed Clients January 2004-October 2010 Iraq & Afghanistan Cyber Systems Operator

U.S. Air Force (USAF) January 2001-January 2004 McChord AFB, WA Human Resources Specialist

U.S. Navy January 1998-January 2001 Japan

Information Technology Support Specialist & Librarian Riverside Public Library January 1994-January 1998 Riverside, CA Security Clearances

U.S. Department of Defense (DoD)

IT2 / Secret

U.S. Department of Justice (DoJ)

EOD

U.S. Federal Bureau of Investigation (FBI)

CJIS

Affiliations

U.S. Air Force – Public Affairs

Representative

PHI THETA KAPPA – Honor Society

Member

Awards

U.S. Air Force

Certificates of Appreciation, Certificates of Award, Citations U.S. Navy

Letters of Commendation



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