Jason Parisi
ad0tsk@r.postjobfree.com 407-***-****
Jparisi3dartist.com
SUMMARY
Award-winning and dynamic 3D Artist with a proven history of working for large companies like Apple, Inc to deliver projects on time and to the topmost quality. Skilled interpersonal communicator able to lead, train, and motivate others to their professional best.
SKILLS
3D Art
Quality Assurance
3D Models
Team Leadership
Project Management
Touch Up Art
Staff Training & Development
Interviewing & Recruiting
Low & High Poly Modeling
EXPERIENCE
Senior 3D Visualizer
Land Design Inc. Orlando, FL August 2021 – October 2023
Extensive professional use of Maya, Sketchup, Revit for hard surface modeling.
Post process image cleanup within Photoshop, inDesign, and Illustrator
Designed pipeline for landscape architects to implement Revit models into Unreal Engine AR/VR projects.
Built a library of 3D plant models to be utilized by architects in multiple platforms.
Created 3D renderings of development projects inside of Twinmotion/Lumion for marketing collateral and presentations.
Implemented augmented reality application using Unreal Engine to visualize completed models by way of Android and IOS.
Developed virtual reality projects using Unreal Engine and Oculus Quest 2 to showcase client sites interactively.
Provide support and testing to IT for required hardware.
Digital Graphic Designer
Demetree Real Estate Services Winter Park, FL August 2019 – August 2021
Extensive professional use of Maya plus working knowledge of various other programs for 3D assets.
Built library of standard 3D models for use and customization on multiple projects, saving costly rework on future jobs.
Developed advanced digital 3D models for engineering department from conceptual 2D drawings and sketches.
Created intricate and visually clear 3D renderings in Lumion as part of major project proposals for architectural firms for new real estate developments.
Create various marketing materials such as brochures, flyers, business cards, and signage
Assisted with the development of website layouts, templates and unique branded looks for future company use and consistent branding.
Created updated corporate brand by designing cohesive looks between elements such as logos and letterheads.
Edited video by adding graphics, titles, audio and special effects.
Technical Artist / Process Engineer
Apple Inc April 2016 - August 2019
Supervised and trained a team of 20 contractors to create 3D models for prominent landmarks and flyover cities.
Lead as Quality Assurance prior to live releases.
Collaborate with software developers, backend engineers, and flight ops.
Provide art direction, MEL scripting for Maya, and redesigning of Jira database.
Achieved over 220 3D cities and tours delivered within one year, doubling production.
Create training material for on boarded contractors.
Created tour rendering tools with development engineers for proprietary software.
Present weekly and monthly delivery reports to upper management.
Lead 3D Artist
Mindlance Inc. / Apple Engineering Team June 2014 - April 2016
Recruited, interviewed, and managed a high-performing team to deliver projects throughout their lifecycle.
Collaborated with the Art Director in regard to design and artist function.
Developed 3D models of prominent landmarks.
Performed the initial Quality Assurance of 3D cities before delivery.
Managed 65 production artists to achieve deadlines to deliver 100 3D cities for Apple Maps.
Distributed and managed daily and weekly work assignments.
Manage the performance, write and deliver reviews, pre-screen interviewees, and
actively pursue new recruits.
EDUCATION
Bachelor of Science: Computer Science
Full Sail University Winter Park, FL 2012
Lead 3D Artist for the National Flight Academy (Full Sail Div.) for six months
ACCOMPLISHMENTS
Kitty Hawk Launch Award 2018 For hard work and dedication creating new Apple Maps
Outstanding Achievement Award Full Sail University Featured 3D artist showcase