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Software Developer/Computer Engineering

Location:
Mississauga, ON, Canada
Posted:
May 08, 2017

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Resume:

experience

if(we) Software Developer Intern San Francisco Sept - Dec 2016

• Engineered iOS video editing component to be used in product MVPs, eventually becoming the core component of several new products

• Assisted in making a software license purchasing decision by creating technical report of benchmarked face recognition & tracking software

• Increased engagement in mobile game called Fandom, by implementing decay algorithm of in-game currency in all platforms

• Created video sharing application based around viral challenges as a side project, resulting with if(we) offering compensation to continue developing app after internship ended

if(we) iOS Developer Intern San Francisco Sept - Dec 2015

• Implemented new login- & registration-flow pages in revamped Hi5

& Tagged app used by 50M unique visitors & 5.4M monthly users

• Added run-time debugging & app configuration capabilities to Hi5 & Tagged iOS apps by implementing various internal tools resulting in increased developer productivity

• Increased user engagement & retention by adding account-focused user on-boarding flow screens

Apple Software Developer Intern (AirPlay) Cupertino Jan - Apr 2015

• Developed internal CLI tool for reliable control of AirPlay on iOS & OS X, becoming the core component to several new testing tools

• Executed daily AirPlay tests & created reports automatically by creating modular scripts

• Streamlined network playback & streaming regression test cases by implementing UIAutomation resulting in reduced manual testing Imaggle iOS Developer Intern Tokyo May - Aug 2014

• Raised Imaggle’s rank from Top 100 to Top 40 Catalogue Apps in the Japanese AppStore by implementing one-click viral sharing resulting in 378% increase in app downloads

• Improved delivery experience by developing Uber-like real-time visual tracking interface using GPS & iBeacons

• Added product curation capabilities by developing internal app for featuring items in the consumer app

projects

Athenaeum 2016 - 2017

• Plays music that fits the mood of a story while reading eBooks

• Uses machine learning & natural language processing to associate English text to a mood & song

One Way 2D Game 2014

• Puzzle game created using SpriteKit game engine & Parse SDK

• 1500+ downloads & 200+ user generated levels

Aldrin Balisi

Software Engineer

info

acz7ch@r.postjobfree.com

647-***-****

github.com/aldrincb

linkedin.com/in/aldrinbalisi

education

University of Waterloo

Waterloo 2012 - 2017

• Major in Computer Engineering

(Co-op)

• Bachelor of Applied Science

Nanyang Technological University

Singapore Winter 2017

• School of Computer Engineering

• International Exchange Program

skills

Objective-C Swift

Cocoa Java

Python C

Xcode Git

AB



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