Ma t t h ew J . Ga r dn e r
GAME DES IGNER
440-***-**** – **********@*****.***
Portfolio: https://matthewjgardner.wordpress.com/home LinkedIn Profile : https://www.linkedin.com/in/matthew-gardner-a502b070?trk=nav_responsive_tab_profile EDUCATION Fu l l Sa i l Un i v e r s i t y
Bachelor of Science in Game Design GPA : 3.60 March 2016 Awa r ds
Course Director Award for Design and Development Analysis June 2014 Course Director Award for Tactics for Motivation and Influence August 2014 SCHOOL
PROJECTS
S t opwa t ch : A side-scrolling puzzle game built using the Unity Game Engine Level Designer
• Managed level and puzzle ideas through the creation of level design documents
• Created level layouts in Unity out of primitive objects
• Organized and updated Game Design Document and Build Notes
• Executed test plans to determine usability and playability F l appy Bi r d : Spac i ng Ou t : An arcade style game based on Flappy Bird built using the Unity Game Engine
Game Designer
• Implemented the player movement using C#
• Displayed the score and collectibles using Unity User Interface system Tanks ‘N’ Te r r i t o r i e s : An analog grid combat board game Game Designer
• Wrote the story for the game
• Helped create the gameplay and flow of the game through game mechanics
• Extensively tested the game to discover issues and fix gameplay bugs SKILLS So f twa r e : Unity Game Engine, Perforce P4V Visual Client, Adobe Photoshop, C# Programming Language, JavaScript, Blender, Microsoft Excel So f t Sk i l l s : Interpersonal Communication, Writing, Team Player, Punctual, Organized WORK
EXPERIENCE
Subway : Au g u s t 2 0 1 3 - P r e s e n t
Team Leader
• Ensure customers are served in an efficient and friendly manner
• Training of new Sandwich Artists as required
• Ensure that Health and Safety standards are met