OBJECTIVE:
●Hard working Software Developer and Game Developer seeking entry level position in software engineering.
●Upcoming Academy of Art graduate with a strong foundation in Software Engineering, Scripting for Games, and pipeline tool creation.
●Experience with object-oriented programming, data structures, and minor experience with databases and algorithms.
EDUCATION:
ACADEMY OF ART UNIVERSITY - San Francisco
Pursuing Associates Degree in Game Development, expected graduation : Fall 2016
Coding relevant courses completed:
●Tools Programming In Python
●Rigging For Games
●Elements Of Scripting
●Creature Rigging and Animation
●VFX For Games
●Vector Graphics Games
CODE ACADEMY PRO - Online
Currently Taking Full Stack Developer Courses
SKILLS:
Software Engineering:
●Strong Understanding of : Python, SQL, Mel ( Autodesk Maya )
●Significant Understanding of : JavaScript ( for Unity Game Engine )
●Minor Understanding of : HTML, C#, Blueprints Visual Scripting ( Unreal Game Engine )
Game Development:
●Modeling Pipeline
●Tools Programming
●Game Scripting
●3D Asset Rigging
●Real Time VFX for Games
PROJECTS:
●Auto Rigger Tool for Autodesk Maya ( Python )
●Animation Exporter Tool for Autodesk Maya ( Python )
●Easy Dynamics For Game Engines Tool for Autodesk Maya ( Python )
●Rigorous Auto Rigging Plugin for Autodesk Maya ( In Development, Python )
●Mobile Fitness App (Early Development, Java)
WORK EXPERIENCE:
Alliedbarton Security - San Francisco, CA - 2015
Security Officer
Viking Corp - Hastings, MI - 2014
Temporary Production Associate ( seasonal )
REFERENCES
Collin Furguson, Web Developer Anthony Stiles, Network Admin Intern
Turnkey Merchandise Programs Viking Corp,
201 Fritz Keiper Blvd, Battle Creek MI, 49037 210 Industrial Park Dr, Hastings, MI 49058
Cell : 269-***-**** cell : 269-***-****