SPENCER
San Jose
To seize an opportunity and utilize my 4+ years of programming experience to take on meaningful
responsibilities and expand my knowledge of software development in industry.
CORE QUALIFICATIONS
ACCOMPLISHMENTS
6270 Culvert Drive,
OBJECTIVE
EDUCATION
PROJECTS
HIRASAWA, CA 95123 C: 408-***-**** ***************@*****.***
Bachelor of Science: Computer Science and Engineering
University of California, Merced - Merced, CA
GPA: GPA: 3.3
Graduated Spring 2015
GPA: 3.3
Relative Coursework: Object Oriented Programming, Computer Networks,
Algorithms Design and Analysis, Software Engineering, Databases
Excellent proficiency in object oriented programming.
Familiarity with various programming languages including Java, C++, C,
HTML/CSS, SQL, Python, JavaScript.
Working knowledge of version control using Git and the SDLC.
Experience with a wide range of frameworks including Bootstrap,
Allegro5, LibGdx, FreeGlut.
Dean's Honor List: Spring 2014, Fall 2014, Spring 2015
Chancellor's Honor List: 2014-15 Academic School Year
OnTask
A social task managing application developed for Android devices with
Java and Android Studio.
Coordinated within a group of four members while utilizing version
control with Git.
Arranged group meetings and delegated requirements for the project. Contributed to designing intuitive UX, database management, and
debugging.
Web Development / Database
Created a website using a combination of HTML/CSS, PHP, and SQL.
Integrated dynamic webpages that loads desired information from the
database using server side scripts
Supported basic search function for similar substring in the name field of
the database.
Allowed user to input and manipulate certain fields in the database.
Simulated Computer Network
Simulated several different network protocols using TinyOS and nesC.
Implemented the data link, network, and transport layers of the OSI
model.
Protocols included: flooding, neighbor discovery, routing, and TCP.
Android Game Development
Created a Flappy Bird clone developed for Android with Java, Android
Studio, and the LibGdx video game framework.
Designed character sprite, obstacles, menus and background using
InkScape.
Implemented game physics, sounds/music, and high score tracking.
Box Squared
A 2-D game created in a team of four members.
Developed using C++ and the FreeGlut graphics library.
Implemented game physics including: gravity, friction, collision
detection, projectile motion.
WORK EXPERIENCE
Office Depot, San Jose, CA Summer 2014
Technology Sales Associate - Provided customer service and guidance on
electronic purchases to customers. Specialized in laptops and tablets.