Vitor Fiacadori Costa
Contact +1-647-***-**** • E-mail vitor.fiacadori@gmail.com
Portfolios http://vitorfcosta.com/ • http://behance.net/vitorfcosta/ LinkedIn https://ca.linkedin.com/in/vitorfcosta
A creative and highly driven professional with over 6 years of experience in design, post-graduated in Game Design through George Brown College, looking to continue a career in the gaming industry. Open minded and dynamic, capable of multitasking and strong interpersonal skills to clearly communicate and solve tasks with teammates.
Areas of Expertise
• Game Design • Graphic Design • UI/UX Design
• Art Direction • Digital Illustration • Concept design Work Experience
UI/UX Designer @ UKEN Games Toronto, ON - Oct.2015 ~ Dec. 2015
• Designed, mocked and documented UI solutions, focused on ease of development and user experience.
• Streamlined the development and discussions of new designs with Developers.
• Improved key objectives in the company when strong new features were implemented to games. Game Designer @ Neon Mountain Games Toronto, ON - Oct. 2014 ~ Oct. 2015
• Designed and developed creative, award-winning games in a leading role.
• Promoted a company culture focused on brainstorming and design thinking.
• Won Best Technical Design prize for the game Seek-A-Boo at Level Up 2015 out of 75 games from over 16 Ontario colleges.
Musical Programming/Designer @ MTV Brasil São Paulo, BRA - May 2012 ~ Sept. 2013
• Created and programmed 6 to 8 hours of music video content to air between programs daily.
• Developed numerous mixtapes and lists of music videos to air on weekends.
• Organized and maintained a collection of over 80,000 music videos. Independent Projects
Krak'n Cap'n (Game) Toronto, ON - Dec. 2015
• Designed a game for the event Ludum Dare 34 over a weekend.
• Directed and coached a small team to fully develop a small experience for mobile.
• Successfully published a polished, free-to-play game online. Safezone (Game) Toronto, ON - Jun. 2015 ~ Aug. 2015
• Designed, directed and produced a prototype to an adventure game.
• Fully developed a detailed designed document and directed a small team focusing on development and user experience.
• Developed a prototype of a 3D adventure game that was showcased at a George Brown College event. SPORT 2015 (Game) Toronto, ON - Jan. 2015 ~ Mar. 2015
• Designed, directed and produced a hectic multiplayer sports game.
• Custom built an arcade cabinet and controls to display the final version of the game.
• Shortlisted to People's Choice prize at Level Up 2015 over 75 games from over 16 different Ontario colleges.
“Bancas” (Book) São Paulo, BRA - Dec. 2012 ~ Dec.2013
• Designed and printed a photographic book showcasing a typical landmark of Brazil's biggest city.
• Took and edited 1000+ photos of São Paulo’s newsstands, showing the current state on printed media. Education
Post-Gradute in Game Level Design @ George Brown College Toronto, ON - 2015 Bachelor in Graphic Design @ Centro Universitário Senac São Paulo, BRA ~ 2013