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Project Management Developer

Location:
Pittsburg, CA
Posted:
April 03, 2016

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Resume:

Omar Pacheco

Game Programmer

*** ******* *** ***, *********, CA 94565

*********@*******.*** Cell: 1-510-***-****

omarpachecogames.com

Languages

C#, C, C++

Python, Pymel

Software/ Skills

Maya- 3D modeling, texturing and scripting.

Unity- Game scripting, design, project management, assets/file management.

Photoshop- Creating textures and HUD elements.

Education

The Art Institute of California - San Francisco, San Francisco, CA

Bachelor of Science, Visual & Game Programming - March 2015

Experience/Projects

Unity Developer: April 2015 – Present

moBack Digital, Sunnyvale CA,

-Worked on projects for DAQRI which include,

-Crayola Color Alive (mobile app): Functionality and debugging

-Crayola Easy Animator (mobile app): Functionality, tutorials, and debugging

-Anatomy 4D (mobile app): Debugging

-Elements 4D (mobile app): Debugging

Game: Backyard Heroes (Unity) Role: Producer, Gameplay Programmer

-Assigned tasks to classmates, provided direction for the project

-Programmed the movement of the main character with C# script and a Character Controller

-Implemented game audio and sound effects

-Managed assets when importing and exporting from the game engine

Game: Insomniac (Unity) Role: Programmer

-Programmed gameplay

-Player health

-Enemy AI

-Audio, sound effects and mobile controls

Game: Hypothermia (Unity) Role: Gameplay & Environment Programmer

-Programmed player movement and dynamic storm (which used two particle emitters that follow the

player to keep game running smoothly.)

-Programmed audio and triggers for sound effects



Contact this candidate